Cleveland Mark Blakemore
Golden Era Games
Yeah, I really like the thought of having classes to work toward. Cleve's solution seems to reduce the incline and make balance issues even worse by allowing even more powerful classes up front. Though that does depend somewhat on what other changes he introduces at the same time.FFUUUUU, I don't want to restart for a third time with 4 pirates, 2 assassins and 2 jesters
Just slice exp curve in half and drop stat reset on multiclassing.
They are really just different classes, they labor under the same difficulties at startup and also have to gain skills, weapons, spells and prowess to build them up.