Lady_Error
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- Joined
- Oct 14, 2012
- Messages
- 1,879,250
Inject T
I did this on a Wednesday and awoke Saturday morning
Try doing a pre exhaust before you do any kind of pullover
GOLDEN ERA GAMES [developer] 3 hours ago
Physical backers will get their goods shipped when Grimoire finally goes on GOG next year at some point. The backers will get DRM free copies.
Do you even lift Sap?
And its still mostly negative In Mid October lol.
I would say that the biggest issue is that the game is already a niche title in a niche genre and it has (or had, I don't really know anymore) a fuckton of bugs.My guess is that the biggest issue is the still missing manual.
What is funny here is not considered so out there in the real world.
Playtime total: 04:24 (average) 05:38 (median)
How on earth can it attract any people outside the really small subset of whoever likes old-school blobbers?
Your name is Country Gravy, ffs.FagCleve should put his gym stories in Grimoire manual. I'd buy that for a dollar.
Free tip to all bros. Try doing a pre exhaust before you do any kind of pullover to exhaust your arms and force yourself to pull with your lats. I would only do it once a week tops but seriously you will not believe the difference. I did this on a Wednesday and awoke Saturday morning to hear the ripping sound of my T-Shirt as two gigantic dragon wings emerged on my back.
Also, do the deadlift at least three times a month to failure. If I am a crusty undead mummy still getting results on this stuff imagine what vital healthy young bros can expect doing these things. Flush the steroids down the sink and try this sh*t it works that is the truth.
Shams18 Oct @ 12:02pm
Everyone, *please* tone this down. We are here to discuss Grimoire, avoid any personal attacks. If it was up to me, I would insta-ban anyone posting personal attacks
Secondly, we all want the same thing - Grimoire being "perfect" - defect free, features perfect and complete, and a lot more.
We are working on it. If anything, I want to avoid spending too much posting on here - as it eats up the little "spare" time I have for Grimoire.
I work fulltime, and have a wife and 2 (screaming) kids that need my attention. I'm not going to lie - there is a considerable amount of work needed at my end, and I'm working on it.
The roadmap has been updated with my priority tasks - and I'll post an update hopefully by the end of the weekend.
Shams12 Oct @ 9:51pm
Grimoire Roadmap
Now that Grimoire has reached a level of relative stability, we are working out where to direct our energies next.
This is an initial list of potential improvements - unsorted for now.
(1) - Shams's current task
--- Engine Tasks (Sorted) ---
- (1) - Replace Fastgraph with OpenGL. This will enable Grimoire to run windowed or full-screen, and at any size
- Review how the mouse works, and rewrite the mouse handling if possible. This will correct any mouse movement issues, mouse driver issues, and make the mouse silky smooth.
- Improve the UI handling of the scrollbars
- Look at an independent "scale" for the game (3D) window. This will potentially allow the 3D to scale to fullscreen, with portraits and items projected over it
- (O) - Get the existing fonts working within OGL
- (O) - Add support for TrueType fonts, which will give Cleve flexibility re: fonts
--- Steam Integration ---
- Support for cloud saves (* game files and RPG library)
- Support for Steam stats integration (e.g. time played, battles fought, number of deaths, etc)
- Support Steam achievements
--- Game Improvements (General) ---
- Speed up loading
- TODO
(O) - may be optional tasks. If they are not needed - bonus.