Kayerts
Arcane
- Joined
- Jan 28, 2011
- Messages
- 883
Cleveland Mark Blakemore Hey, congratulations on the launch. You don't know me, but I've read a great many stories of you, and some of the mockery people have hurled at you daily for years. I've laughed at some of it. You seem like you have, too. There were some good jokes. But, twenty-three years. And here you are.
I don't believe you're a genetically superior titanium-boned ubermensch, but I do believe there aren't any other people like you on Earth, which is sort of similar. And I believe you just completed something you've been working on for a very, very long time, pouring more obsession into it than any ten normal people spend in their lifetimes. It would take a very dull man to see that and not find it moving.
Over the next weeks, I'm sure you'll deal with dogpiles of those dull men, rushing to tell you that your game is not good, or that it's pretty good but not great, or that it's broken, and on and on, laughing at every bug. "guys grimoire crashed on my abacus despite me clacking the beads so fast that i flawlessly simulated windows 10! shit dev!!" Hell, for all I know, maybe they're right and it is unreasonably buggy. I don't care. It's easy to laugh at someone trying to do something hard and making mistakes. It's easy to laugh at a guy blowing past deadline after deadline because he's running into difficulties he didn't anticipate and no one else knows about. It's very hard to keep working on your dream for 23 years, despite constant heckling. It's hard as hell to finally slam it down before a tough crowd without fear or apology. If this were a mediocre game, that'd still be a triumph of the human spirit.
I'm off to give you $36 and then probably search for answers to why it crashed to desktop on my machine, but congrats.
I don't believe you're a genetically superior titanium-boned ubermensch, but I do believe there aren't any other people like you on Earth, which is sort of similar. And I believe you just completed something you've been working on for a very, very long time, pouring more obsession into it than any ten normal people spend in their lifetimes. It would take a very dull man to see that and not find it moving.
Over the next weeks, I'm sure you'll deal with dogpiles of those dull men, rushing to tell you that your game is not good, or that it's pretty good but not great, or that it's broken, and on and on, laughing at every bug. "guys grimoire crashed on my abacus despite me clacking the beads so fast that i flawlessly simulated windows 10! shit dev!!" Hell, for all I know, maybe they're right and it is unreasonably buggy. I don't care. It's easy to laugh at someone trying to do something hard and making mistakes. It's easy to laugh at a guy blowing past deadline after deadline because he's running into difficulties he didn't anticipate and no one else knows about. It's very hard to keep working on your dream for 23 years, despite constant heckling. It's hard as hell to finally slam it down before a tough crowd without fear or apology. If this were a mediocre game, that'd still be a triumph of the human spirit.
I'm off to give you $36 and then probably search for answers to why it crashed to desktop on my machine, but congrats.