I only rolled 6 characters, so I could try to recruit some npcs. I'm still not that far into the game, barely obtained second level, on veteran level with frequent encounters. I've gotten stomped a couple times, but things are working out alright. I recruited Rosey, the fairy, and I'm not sure if this was a mistake or not as she is op af at this point in the game. Either that or I did not aim very high at character creation.
Current Party:
- Drake Warrior
- Giant Berserker
- Leonar Ranger
- Naga Thief
- Aur- .. Eyeball thing Cleric
- Durendil Sage
- and, of course, Fairy Thaum
I've been trying to sort out what precisely influences skill increases through use. Not really sure, I get a lot of non-combat skill ups just by walking down the hall, but in combat, it seems some characters have an easier time than others with certain things. Giant is great with Axes, Naga with knives. Outside of combat, my ranger and thief seem to compete with one another on detecting shit. My sage picks up identifying and mythology pretty easy. So far, my only problem children are my Cleric Eye Guy, and my Drake Warrior, they seem to have a learning disability. This could have something to do with incompatible classes I suppose.
Another thing that is a bit out of place, is how many keys of the same type this game throws at you. Even worse is the fact you can sell them for 1k in gold, so I'm not hurting for shit right now. Not that this necessarily makes the game easier, but it does help. Doors don't seem to eat them, so you only need one of each type, as far as I can tell.
Anyway, game is awesome.