Representation of your brain processing as you dumb fucks play Halo and attempt to argue in its favor:
How about instead of pretending it is not glorified whack-a-mole you admit you enjoy it for ulterior aspects such as story, couch coop with your equally braindead buddies, or atmosphere? the furry kid here is getting there but still thinks the gameplay is somehow fun. But hey, perhaps you do genuinely find it fun, it's clear I'm dealing with simple minds after all.
Link to the Past is still the best Zelda.
This (or Link's Awakening). Ocarina of Time was never at any point in time the best. The fact that JDR thinks it was is standard run of the mill NPC stuff.
Unreal said:
Despite this, there were good aspects, and there's nothing wrong with more straight-forward shooters being what they are.
Sure, like some arcade light gun game, or Wolf 3D, or FEAR, or Unreal Tournament. I'm not particularly fond of most those games because they are a bit too simple, but the context matters in each case (Arcade game for quick sessions, early FPS before id had figured out fun, can't really defend FEAR's simplicity I guess but the game is...OK and nobody is trying to claim it is better than classic design as Halo fanboys do time and time again, UT is multiplayer where the complexity comes from human opponents). Halo singleplayer had no excuse.
More importantly, Whatever merit it has it is not in gameplay. It's mind-numbingly boring. It's not simple but fun. There are many games I'd label that (e.g Mario, tetris), Halo is just a bland boring piece of shit singleplayer game. You like glorified whack-a-mole. Worse, because whack-a-mole is over in a minute, and you're not prodding along at a snail pace (or in some lame vehicle) doing nothing in between the action.
Also, the claims that the combat is somehow more "evolved" or involving than boomer shooter stuff where all you do is circle strafe holding LMB just goes to show you do not have very analytical minds.