laclongquan
Arcane
Engine bugs are true, both for Fallout 3 and Fallout New Vegas.
But after two decades of modders tinkering it with it like monkeys in warehouse, most bugs are squashed.
What's left is the limitation of engine (and default design) itself, which so far is impossible to overcome.
Ugly graphic? That's because low res. Get HD/upscaled graphics in and it's good. Too few characters? Spawn mods to increase people and it's crowded. Tired of the default (and designed) trees and plants? Get the new pack of graphic for tree plants in. Hell, even rock and asphalt roads has new graphics if you bother about that.
Most of that can be helped much more by modern rig. Because most of current F3/FNV complaints come from installing too many mods with not enough resources to run them.
But after two decades of modders tinkering it with it like monkeys in warehouse, most bugs are squashed.
What's left is the limitation of engine (and default design) itself, which so far is impossible to overcome.
Ugly graphic? That's because low res. Get HD/upscaled graphics in and it's good. Too few characters? Spawn mods to increase people and it's crowded. Tired of the default (and designed) trees and plants? Get the new pack of graphic for tree plants in. Hell, even rock and asphalt roads has new graphics if you bother about that.
Most of that can be helped much more by modern rig. Because most of current F3/FNV complaints come from installing too many mods with not enough resources to run them.