Teepo
Scholar
- Joined
- Jun 24, 2011
- Messages
- 892
I just don't understand. Why would they make F3 with the Oblivion engine?
To me it points to the fact that they developers just don't give a shit. They just want to have an easy time developing a successful game. And the successful part comes from the PR, not the game.
It's not even anything against Bethesda or a personal vendetta for destroying the Fallout series as it was. It's mostly that someone like Todd Howard developed the game. I have more taste in my pinky then Howard has in his whole body. I would not trust Todd Howard to create a deep game more then I would for him to deliver my baby.
There is a complete lack of understanding of what is a good RPG from this man, and he became in charge of what was my favorite RPG at the time.
The whole idea of Fallout 3 is bad. Pseudo-RPG with a freeze ability to make head shots. Who the hell interpreted Fallout like this? Todd probably.
I think if any other professional company made Fallout 3 it would've been amazing (read: Blizzard.) But, like Obliviion, the game wreaks of amateur game design and apathy.
A lot of design decisions for Oblivion\Fallout 3 came out of it being easy for the programmers to implement. (For example, equipment that breaks so uncreatively. autoscaling of monsters around.)
I would prefer that people with more talent be behind the Fallout series.
To me it points to the fact that they developers just don't give a shit. They just want to have an easy time developing a successful game. And the successful part comes from the PR, not the game.
It's not even anything against Bethesda or a personal vendetta for destroying the Fallout series as it was. It's mostly that someone like Todd Howard developed the game. I have more taste in my pinky then Howard has in his whole body. I would not trust Todd Howard to create a deep game more then I would for him to deliver my baby.
There is a complete lack of understanding of what is a good RPG from this man, and he became in charge of what was my favorite RPG at the time.
The whole idea of Fallout 3 is bad. Pseudo-RPG with a freeze ability to make head shots. Who the hell interpreted Fallout like this? Todd probably.
I think if any other professional company made Fallout 3 it would've been amazing (read: Blizzard.) But, like Obliviion, the game wreaks of amateur game design and apathy.
A lot of design decisions for Oblivion\Fallout 3 came out of it being easy for the programmers to implement. (For example, equipment that breaks so uncreatively. autoscaling of monsters around.)
I would prefer that people with more talent be behind the Fallout series.