Joined on the 4th of July
Arcane
- Joined
- Jul 4, 2014
- Messages
- 1,563
Does anyone like the focus trees as a feature? It seems like their main function is being a prominent place where modders can dump their memes in.
It is a spice of life really. It gives you a campaign like feeling that could entertain people that have done everything in the game by this point. Paradox GS games are pretty shallow and repetitive once you get used to their type. At this point i enjoy a lot more playing a nation with missions and only taking claimed provinces/land and finish the game once i go trough all the missions. Map painting and exploits becomes boring after certain time.Does anyone like the focus trees as a feature? It seems like their main function is being a prominent place where modders can dump their memes in.
Does anyone like the focus trees as a feature? It seems like their main function is being a prominent place where modders can dump their memes in.
A high quality simulation of WWII
Especially enlightened centrists and loonies who think fascism totally could work out. That's actually one thing I quite dig about TNO, how a big emphasis in the storylines and focus paths of the mod is in all sorts of political dysfunction and some geniuses getting VERY GOOD IDEAS.Does anyone like the focus trees as a feature? It seems like their main function is being a prominent place where modders can dump their memes in.
HoI4 definitely attracts memers like nothing else, especially the kind on those imageboards etc. with niche political ideology memes that end up usurping the true meaning of the ideas they purport to represent with a mix of irony and misinformed nonsense.
What do you mean by enlightened centrists? Radically fence-sitting dorks?Especially enlightened centrists and loonies who think fascism totally could work out.
One of Sweden's largest game developers is calling on the government to freeze deportations of work permit holders as one of its key staff members faces the threat of having to leave the country over a former employer's error.
For Vachon Pugh, moving to Sweden had always been a dream. And while Sweden's growing tech scene has been working hard to attract international talent, it was first and foremost the love for the country itself that brought the experienced games producer here – first to southern city Malmö, then to Stockholm and Paradox Interactive, where she landed her dream job overseeing the production of the Hearts of Iron IV game.
But her life and career were thrown into turmoil last month when a letter from the Migration Agency arrived, informing her that her work permit extension had been rejected and she had four weeks to leave Sweden.
"I was very surprised and panicked. I contacted my manager and I was completely freaking out," Pugh tells The Local. "I knew it was a risk that it could happen, because when we applied for renewal they asked for additional information, but I thought we had taken care of it and done everything we needed to do."
Pugh, 38, has been employed by three companies, including Paradox, since moving to Sweden from Florida almost three years ago. The Migration Agency found no fault with either her first or current employment – but her second employer failed to pay out a number of workplace and pension insurances during her trial period.
In 2015, Swedish laws were tightened to stop the exploitation of foreign workers. But as The Local has previously reported, it also led to the deportation of hundreds of work permit holders working for serious employers over often minor administrative errors. The situation has shown signs of improvement, but the phenomenon is so ubiquitous it has given rise to a new word, kompetensutvisning or 'talent deportation'.
The tough rules mean that the requirements for non-EU employees are in reality often higher than for EU citizens, and they face harsher punishments when they are not met. Pugh was the first international worker her previous company had employed, and it had been set to start paying out the workplace insurances as soon as the trial period ended. It has since changed its routines so that they take effect immediately.
"I don't believe that my previous employer had ill intentions, it was an oversight. I understand that the rules are there to stop people from being exploited, but I wasn't exploited, it was an accident," says Pugh.
Legislation passed in 2017 means that work permit extensions should not be rejected if action was taken to correct a mistake before it was pointed out by the Migration Agency. And judgments from the Migration Court of Appeal have set a precedent that decisions should be based on an overall assessment of factors (or helhetsbedömning), meaning that one minor mistake should not derail an otherwise good application.
But Pugh's situation still does not meet the requirements, according to the Migration Agency.
The rejection letter, seen by The Local, states that the mistakes were not rectified until the agency pointed them out, and that "a period of approximately five and a half months of lost insurances, during a period of two years of permits, is long enough to find that the conditions for your previous work permit were not met".
A spokesperson for the Migration Agency told Swedish newspaper Svenska Dagbladet, which first wrote about Pugh's case, that rulings by the Migration Court of Appeal including on the practice of 'overall assessment' did not "give (them) the possibility to ignore all the mistakes committed by the employer".
Pugh is now appealing the decision to the Migration Court with the help of a lawyer paid for by Paradox.
"It's really good to know that your employer is fighting for you, but I'm stressed, to say the least," she says.
"It's scary and I don't know what's going to happen. I keep staring at my stuff, wondering if I'm going to have to pack it? I have two cats that I adopted from a shelter in Malmö, and I'm worried about what's going to happen to them. Also, it's in the middle of a pandemic."
"It's a personal tragedy, and it's a big loss for us. Vachon develops one of our most popular games. It's a difficult game to develop, and it's a very hard role to find senior people for. We as an employer are also a victim of this. Even if we're not at fault, and Vachon is not at fault, it still affects us," she tells The Local.
Sweden relies on foreign workers to plug skills shortages in the country, including the fast-growing tech sector, and a government inquiry is currently looking into addressing the problems of deportations. But the inquiry is not set to present its proposals until next year, and Ljungerud is calling on Sweden to act now.
"I wish they would freeze these deportations until they have been properly reevaluated. This problem has been talked about for years, everyone seems to agree that it is not the intent of the law," she says.
"Sweden as a country is trying to build our tech industry and that means we are trying to attract people from abroad. This reduces their willingness to move to Sweden for obvious reasons," Ljungerud adds.
"It's incredibly unfair and outrageous."
Yea, the sort that just default to a completely misunderstood form of the horseshoe theory and the sort and who think simply avoiding any "extremes" will take care of things.What do you mean by enlightened centrists? Radically fence-sitting dorks?
Having been on a bit of a Victoria 2 binge lately playing CWE, I think Focus Trees have several benefits about them.
D&D druids?The New Order has released its first full version.
Yea, the sort that just default to a completely misunderstood form of the horseshoe theory and the sort and who think simply avoiding any "extremes" will take care of things.What do you mean by enlightened centrists? Radically fence-sitting dorks?
The New Order has released its first full version.
Yeah, clown brains.Yea, the sort that just default to a completely misunderstood form of the horseshoe theory and the sort and who think simply avoiding any "extremes" will take care of things.
Thinking "everything different from the status quo is the same and evil" is a bit of a failure of critical thought.D&D druids?
To be honest, though, not being a raving extremist is already a pretty good first step to not being a human failure.
Can't think of a good way to describe it, 'alt. cold-war cyberpunk'?
(Interestingly Steam also says it has a DMCA claim filed on it.)
And yeah, like some others, I find it a complete eyesore.
Just a bit of trolling, if I'm not mistaken.
I like the visuals as well, but they are really hard on the eyes. I seriously had to take breaks from looking at the game for a bit when I checked out the mod. Human eyes are not made to look at extreme neon-black contrasts like that for a prolonged period.And yeah, like some others, I find it a complete eyesore.
I dunno, it's obviously not professional, but I appreciate the effort beyond stock HoI4, which most mods keep and just doesn't feel thematically suitable. It's their willingness to create new UI elements more generally that makse me interested in it.
New update for the memest mod.
May I interest you in some E A G L E A X E ?
There's plenty of other rough edges too, doom shrimps and ita deez nuts and all, ie Japan's got a lot of localization that hasn't been done yet (mostly for Takagi, who was rushed to make it in because Takagi is also the failstate successor for Ikeda and Kaya governments) and there are other elements that haven't been finished yet like the Oil Crisis which is at the ass-end of the time covered so it's also understandable (not sure why it's already really). Takagi's second five years tree is also rough in many places.Playing some more TNO, I'd strongly recommend to stay away from it for a while more.
In my game as Ostafrika, quite simply none of the focuses worked.
Some promised more stability, some promised more mil factories - but none of that ever happened when researching them.
Oh, yes, the writing is great.I would still say that the intricate focus tree design and the sheer wealth of extremely high quality narrative is worth it. In terms of writing it's easily the highest quality strategy game ever, and albeit this is not a high bar it's still very high end for game writing overall (it's possibly the best-written mod I guess).