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Heroes of the Seven Islands - Hand-drawn tribute to classic RPG and comics

Dwarvophile

Liturgist
Joined
Dec 1, 2015
Messages
1,600
What kind of musical instrument is that?
No idea. I was thinking of drawing a guitar, but maybe I should have looked at a picture first. I don't know what they're supposed to do with their hands.
its obviously an acoustic bass guitar
 
Joined
May 6, 2009
Messages
1,876,740
Location
Glass Fields, Ruins of Old Iran
Dark mode is nice, have you considered a "newspaper white" option? That way you can keep the originally intended white aesthetic but not as blinding.

https://heatherednest.com/benjamin-moore-paper-white/

remember-when-our-newspapers-had-comic-strips-v0-6kjsg2v22l6a1.png


There's the weathered yellowed option too.

SFACA-newspaper-comics-image-768x337.jpg

https://library.osu.edu/biclm/san-francisco-academy-of-comic-art-collection
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
84
Location
France
Thank you for your suggestion Clockwork Knight ! I will probably include it in the game! Maybe the problem now is that everything else feels a bit flashy (and since it's images with a static color palette, I can not re-color everything). But anyway, maybe I should just get rid of the previous white and keep this one...

Capture d’écran 2024-08-23 à 16.25.35.png
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
84
Location
France
(work in progress) Im going to add a few mini-puzzles in the game, maybe ten or so. I like it when there are some in RPGs, in small doses and with variety, I will try to make it enjoyable (redoing the same puzzle again and again in bards tales 4 was sometimes a bit like a chore)

Enregistrementdelecran2024-08-28a14.42.53-ezgif.com-video-to-gif-converter.gif
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
84
Location
France
RPG design question:

Should the modifiers matter when learning a skill? If a trainer requires a particular willpower level to learn a skill and the hero wears an amulet of willpower, should they be able to learn it? Or just base level?
On the one hand, I could say that only basic attributes count, but on the other, maybe that hero can trick the trainer with his hidden jewel!

Capture d’écran 2024-10-03 à 18.10.37.png
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,733
Should the modifiers matter when learning a skill?
I don't see why they shouldn't.
If a trainer requires a particular willpower level to learn a skill and the hero wears an amulet of willpower, should they be able to learn it?
I don't see any reason why this shouldn't be allowed either.
maybe that hero can trick the trainer with his hidden jewel!
Will a government funded punishment squad descend upon a party for repeated violations of Skill Trainers United© terms and agreements?
If the answer is yes, then go for it!
 

Incognito

Backlog incliner
Patron
Joined
Oct 5, 2021
Messages
242
RPG design question:

Should the modifiers matter when learning a skill? If a trainer requires a particular willpower level to learn a skill and the hero wears an amulet of willpower, should they be able to learn it? Or just base level?

Consistency should prevail. If modifiers exist, they should matter unless removed by any other in-game effect.

On the one hand, I could say that only basic attributes count, but on the other, maybe that hero can trick the trainer with his hidden jewel!

Don't overthink it. :)
 

Berengar

Learned
Patron
Joined
Sep 5, 2021
Messages
322
Was gonna rail on you about this needing a dark mode but was happy to see you'd already gone and done it!

I like the look and vibe of this. Simple and clean!
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
84
Location
France
Some recent screenshots of Bandit's Island, where almost everyone is a rogue.

Capture d’écran 2024-11-09 à 12.36.09.png

Capture d’écran 2024-11-09 à 12.35.52.png

Capture d’écran 2024-11-09 à 12.35.33.png

Capture d’écran 2024-11-09 à 12.36.40.png

Capture d’écran 2024-10-18 à 15.43.02.png


The 7 islands will be
  • Azur Island
  • Bandits Island
  • Cadaver Island
  • Desert Island
  • Escapists Island
  • Frost Island
  • Giants Island
A real (hopefully better than the pre-alpha) demo will be released soon on Steam with A & B islands (islands being ABCDEFG)
Let me know if you have any questions
 

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