it could look goodWhat could have been
it could look goodWhat could have been
https://www.telegraph.co.uk/culture...19th-century-fresco-with-DIY-restoration.htmlI am really curious what thought process led to this decision.
To be fair the dude's an art teacher I think he's said, so it's understandable that he'd catch stuff like that.The Bard on his latest Twitch stream pointed out something so incredibly stupid and lazy I can't believe they did it: they just redid the characters over the original artwork - look at the arches and the smudge on the crack near the mage. They even copy pasted the flame onto the other side and barely touched it up after reversing it. Also the elf is about 12 feet tall. Fuck's sake, this shit's why I'm halfway glad mini companies don't try to recreate the old box art.
Honestly I've wondered that a bit too, unless there are rights/licensing issues with the original art. If they were making a Heroquest "Reboot" and making a beer and pretzels fast paced dice chucking dungeon crawler that kids and drunk adults can enjoy, I'd understand making new art. But this is looking like essentially a 1 for 1 remake of Heroquest, so why change the art? Especially if you're selling it basted on nostalgia. I could understand the models being different if they no longer have the old molds, and similarly I'd want fucking plastic dice instead of the painted wooden ones, but I dunno. Maybe it's to make the prospect of the crowdfunding look more appealing even though it's goddamn Hasbro so it's not like they're strapped for cash. Which I'm doing my best not to start foaming at the mouth over modern MTG pricing.The coverart didn't even need to be changed. There was zero reason to not just use the old art.
At least I like the female orcs.Inclusivity. If you notice carefully many characters are now women.
Wait he's got one? That'd actually be a twitch worth watching.The Bard on his latest Twitch stream
Wait he's got one? That'd actually be a twitch worth watching.The Bard on his latest Twitch stream
Went and dug up where he talked about it. Good talk. https://www.twitch.tv/videos/753233397?t=00h45m52sThe Bard on his latest Twitch stream pointed out something so incredibly stupid and lazy I can't believe they did it: they just redid the characters over the original artwork
Games workshop are a bit trigger happy when it comes to IP.I am really curious what thought process led to this decision.
I highly doubt it:The Bard on his latest Twitch stream pointed out something so incredibly stupid and lazy I can't believe they did it: they just redid the characters over the original artwork - look at the arches and the smudge on the crack near the mage. They even copy pasted the flame onto the other side and barely touched it up after reversing it. Also the elf is about 12 feet tall. Fuck's sake, this shit's why I'm halfway glad mini companies don't try to recreate the old box art.
Even the colors are slightly different, and it looks like the new one has less details, and feels more "plastic".
The number of stairs is the same, lay off the crackI highly doubt it:The Bard on his latest Twitch stream pointed out something so incredibly stupid and lazy I can't believe they did it: they just redid the characters over the original artwork - look at the arches and the smudge on the crack near the mage. They even copy pasted the flame onto the other side and barely touched it up after reversing it. Also the elf is about 12 feet tall. Fuck's sake, this shit's why I'm halfway glad mini companies don't try to recreate the old box art.
The nomber of steps on the stairs is not the same., and the lines on the ground are pretty different too.
Even the colors are slightly different, and it looks like the new one has less details, and feels more "plastic".
I think what happened is that the artist tried to copy the old image, but could only remake the background convincingly.
Everyone Ive asked told me that Heroquest is kind of a shit dungeon crawling game anyway, it was the presentation from the 90's that kicked butt, not so much the gameplay
The coverart didn't even need to be changed. There was zero reason to not just use the old art.
It's in the beer and pretzels category. Lots of dice chucking and RNG swings so if you're sat around playing with some friends and you all like laughing and talking through how the rolls pan out it's good fun, and it can make some nice use of the materials available with the static board and placing tiles/furniture. But in pure mechanical terms you're probably better off with just about any modern dungeon crawler. Would be somewhat similar to Talisman (Though not AS random) for if it's something you'd have fun with. Like vonAchdorf mentioned, Warhammer Quest is pretty similar to Heroquest only with more meat to it and using a tile-based dungeon rather than a static board. And the coolest part of Warhammer Quest is basically the entire thing is random. Quests, events during travel/town, dungeon generation, etc. Kinda wish I hadn't beat both my Heroquest and Warhammer Quest copies to hell since they're expensive collector's garbage now, but that's just par for the course for heavily played games that have gone through decades of moving. It's probably I didn't lose them.Everyone Ive asked told me that Heroquest is kind of a shit dungeon crawling game anyway, it was the presentation from the 90's that kicked butt, not so much the gameplay
The number of stairs is the same, lay off the crack
Everyone Ive asked told me that Heroquest is kind of a shit dungeon crawling game anyway, it was the presentation from the 90's that kicked butt, not so much the gameplay
Holy Graf Zeppelin, the less said about this HQ remake, the better
But does anyone know what the modular dungeoncrawler is that the dude in op's video briefly mocks at around 2:00? Sword&Sorcery maybe?
Orc bard at 3 million, eh? As much as I like the idea it doesn't really fit with Heroquest's sword and sorcery theme that well. Especially since (Judging by the mini and bit of art) it looks like they're going more for an "Entertainer" bard rather than "Greasy rogue that hides his sleeze behind entertainment" bard. Heroquest isn't grimdark or anything, but it doesn't feel appropriate for the first kind of bard. It's a dungeon crawling game with almost no action between dungeons, even Warhammer Quest had more going on in towns and while traveling. A slimy thief that uses the title of bard as an excuse for his wandering feels like it would slot better into a dungeon crawl, but I'm nitpicking just on one model mockup so eh.
Stretch goals aren't super exciting I gotta say. Extra minis are always nice (Although the only mini that bit the dust in my Heroquest was the elf. Knocked off the table and then stepped on when a friend was getting out of his chair to pick it up. RIP elf) but not all that thrilling, and quest books are cool but you'd need a pretty fucking hardcore group of Heroquest fans to want to get through all the dungeons anyway.