Fireblade said:Comments from a few random employees and guys who've bought a few shares should definitely be enough to be the authority.
Actually, the remaining shareholders are just now starting to figure things out. The long term shareholders in IPLY have rosey colored glasses that have kept them from selling the shares a long time ago when most people knew the company was toast.
I remember back when IPLY got kicked off NASDAQ because the stock was below $1/share for several months. It was around 60 or so cents then. I remember people clinging on to the stock because Herve issued some press release about how he had a plan on how to get that stock back up to $1/share. You know, two years later, it's never been back on NASDAQ nor has it ever come close to being a dollar per share. Yet, Herve had a plan.
The sad thing is, investors today are still thinking that Herve has a plan. I'm not sure how they can honestly think this considering how the company has been run for the last three years, but they think Herve can come up with a working plan. Never mind that his other companies are in the crapper and owned by the creditors. Herve has a plan. Never mind that Herve decided to cancel a PC CRPG that would have made massive bank for the company in favor of making console games with that property, a PC CRPG that was nearly finished. Why? Because Herve had a plan.
That console game with that property they made will never see the full extent of it's profit potential just because Herve kinda forgot to pay Atari the royalties for it's distribution of D&D games. After all, Herve thought he had a buyer for IPLY, so why pay Atari when he was about to make lots of money? Herve had a plan then too.
Herve had a plan with a property Interplay developed and owned. Make an actiony console game quick and dirty. Established license and low budget game development is one of Herve's big plans, the one he used to bury Titus and Interplay with. Unfortunately, that game went overbudget and required developers be pulled from another PC CRPG which would have sold pretty well. It ended up costing them two to three times more then the console game Atari pulled the plug on, and didn't sell worth a damned. But, they cancelled the PC CRPG because they understaffed it. Herve had a plan.
See the point there? Herve has lots of plans. The problem is, none of them are good plans. In fact, they're plans that haven't worked in the past, but he keeps on using the same ones. That's why Herve has three companies, and three failures.
I was merely commenting that it's somewhat amusing that a bunch of people on a gaming site message board think they know how to run a company better than a long-time CEO. Of course, that was before I realized you were here. If I had known that The Expert himself was gracing us with his presence here on the Codex, I never would have made such a vile comment, obviously.
There's a huge difference between knowing the right thing to do and recognising the wrong thing to do. I may not know how to design a wooden suspension bridge, but I know using them for locomotives is bad. That's the same thing about most of the stuff about Interplay, you don't have to be a good CEO to know that one that repeatedly makes the same mistakes is a bad one. You don't have to be a good CEO to recognise that it might not be a good idea to make a company that's got a strong pressence in the PC arena and a dismal pressence in the console front in to a console only company.
plin said:I'm sorry to be an asshat by asking. I don't give a damn either way. All I'm asking is if it is a friend you know personaliy (in reality, not just the net) or some guy you don't know emailing you. I'm not asking for his name and address....
Let's see.. I posted news that Feargus Urquahart had quit Interplay two hours after the letter had been placed on Herve's desk. I'd say things like that would be enough to establish that I know what I'm talking about. It shouldn't matter where the info came from, only that it was spot on. If I got this info by reading tea leaves and chicken bones, and it's still correct info, what does it matter?