I think this is the coolest shit in this very thread and perhaps among the best shit I have seen posted in this forum.Oh yeah also regarding sound/music - aside from using mostly real hardware from the era synthesizer-wise (Akai AX80, Casio CZ-1, ESQ-1, Roland D-5, Korg Poly 800, etc etc) I also make my own synthesizers and do some circuit bending.
Here's some of the self built gear I've been messing with for the Strangeland soundtrack and other projects, and will feature in Hibernaculum to some degree depending on what I do with that.
I'd ideally like to buy some vintage soviet synthesizers to fit the theme better - but that shit is PRICEY. This stuff I built because I couldn't really afford the fancy gear.
EDIT) I have even cooler stuff too but the pics are too large to upload and I have me some Wolfenstein ET to play
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Oh my, I forgot about this game.
I think Victor talked about Dungeon Master style combat?Well when will the Kickstarter become live?
Also will this play like Space Hulk (the DOS original)?
It's a shame because if it was turn-based it looks like it would be the greatest blobber of ALL time when it is ready.I think Victor talked about Dungeon Master style combat?Well when will the Kickstarter become live?
Also will this play like Space Hulk (the DOS original)?
If you're not doing turn-based, people here will riot. Just sayin'.
I mean I just never got into the Might and Magic (those were the turn based ones right?) games much - Eye of the Beholder, Lands of Lore, Elvira, Waxworks - those are the games I loved and they're also just almost untouched by current gaming trends.
Like I dunno if anyone has made modern turn based ones like Might and Lagic - the type Codex wouldn't riot over? I seem to recall new games like that already exist... Riot if they must but yeah, we're trying to make something that really hasn't been touched upon much at all since
the Westwood heyday. I actually prefer turn based combat in general though so i wouldn't straight up rule this out, it seems unlikely though at this point.
Yeah I'm familiar with Grimoire definitely - for me (massive graphics whore) though I want something that like, also really visually calls to mind the Horrorsoft, Westwood titles too. And that means lower resolution and "fake" 3d, with 2d sprites. Plus of course does it's own thing and is yeah, sci fi as well which was pretty rare for these titles.
The few I can think of are Whale's Voyage, Hired Guns... Fuck um... Oh - Perihelion - that's one I just go nuts over the graphics of. That's a weird hybrid though. Sci fi dungeon crawlers just seem to be pretty thin on the ground back then even.
As much as I'd love to go a bit camp because yeah - Elvira 2 Jaws of Cerberus is my number one all time favourite game... I'll just say - I'm saving that for if and when we licence the Elvira brand and make an ACTUAL spiritual successor to those two gems. Which is something that is, if not in the works (waxworks haha) on the table. Just maybe up the back of the table.
I have an important question for you. Is this game going to be an Eye of the Beholder real-time style game or a turn-based joint like Wizardry?Here is a dungeon crawler survival horror Michael Faragher and I are working on atm
It has a bunch of cool shit in it. You will see it for sale at some point.
That is all.
Oh very much Eye of the Beholder/Westwood inspired. The idea (in really generic terms) is a game with an upgraded EoB, LoL engine, but with the survival horror elements and atmosphere of a System Shock 2.
Please for the love of FUCK do not be real-time
EDIT: also it looks like its single character, which...
Well, look that's not set in stone yet. We have been considering a party system similar to Fallout too - wherein you would equip and set the "aggression" of party members but not directly control them.
The reason we're mostly thinking single party member though, is isolation and immersion. I love party members but a key idea here is the atmosphere and I honestly am drawing inspiration from the Horrorsoft games too, as well as the Westwood ones.
Well, that "bonk! bonk! bonk! bonk!" is already 10 times better than millennial's writing.
Joke aside, I suppose it's not Turn-Based and party based with good combat mechanics?
From the screens, seems to be single character.
We're thinking real time combat - or whatever passes for that in the Westwood titles, anyway. Party would be great but yeah - see above. Not set in stone yet though, I mean *I* want party members too.