Yeah,enjoy your game oh great butthurt man.
"u mad bro" is usually the final post of a person that lost an argument.
Well, there's Death of a Showman. I'd argue some of the levels don't really hold up very well if you're looking for multiple playthroughs (A House of Cards, in my opinion, has the "wow" factor when it starts and then gets bogged down in target scheduling. The one thing I really dislike in Hitman is when a target is scheduled to go somewhere or do something scripted, and he walks at a snail's pace to his destination. Really obnoxious and doesn't make me feel the tension of being a patient assassin, and it happens quite a lot in the original four games.)
Oh, make no mistake. I definitely think there is a lot of bad level design present in Hitman Blood Money. Off the top of my head, everything I didn't like with every mission in Blood Money:
Death of a Showman - I hate this mission. I think I'd go as far to say that this is probably the second worst mission in the entire series, only beaten by Hidden Valley.
A Vintage Year - Both targets have really boring patterns and basically every disguise other than maybe elite guard, normal guard and worker are pointless. Getting a disguise is also really easy.
Curtains Down - Ruined entirely by Delahunt. While the singer is a great target with many possibilities of killing, I despise Delahunt because there is only one really practical way of killing him, which is dropping the chandelier on his head by planting a AP mine at the top.
Flatline - When you go to inject Agent Smith with the serum there is a 1 minute and 10 second long unskippable cutscene. Picture in Picture also sucks, because it just flat out shows you all the ways of killing the targets.
A New Life - The guy who runs circles around the suburb is annoying and I don't like that there are practically only two ways of killing Vinnie: breaking the electrical box to make his bodyguard go away, killing him and then dragging him in the closet, but hiding him in the closet was also often annoying because of how ragdolls block doors. The other is to push his bodyguard off the railing/KO and hide him and then kill Vinnie when he is using his PC, both are very boring and anticlimactic. Still great because it's small enough to showcase how funny the AI in Blood Money is though, like being able to detonate a mine, run inside, get everyone (including Vinnie) to chase you and then when the FBI reinforcements arrive having their limo run over Vinnie. Another notable example is just running in, getting Vinnie to chase you and getting them to the pool room, then throwing a coin at the glass ceiling and having it fall down and kill everyone in a very unfortunate accident.
Murder of the Crows - Shit mission, I hate it. The mission has crowds, but it has no practical purpose other than just hiding the real NPCs who can detect you and become a witness, which makes using those alleyways to get disguises/kill targets also annoying, because you are just hoping that some random NPC doesn't just roll around and decide to fuck up your day. Having RNG (second target's location) is bullshit too.
You Better Watch Out - Good, but I hate the dog that follows around Lorne de Havilland. That dog can become a witness and ruin your Silent Assassin rating as a result.
Death on the Mississippi - Not good. It's really linear and there's essentially only one or two ways you can complete it. Very restrictive.
Till Death Do Us Part - Good, but AI can be pretty bullshit on this level if you go for a sniper playthrough. If you decide to snipe the guy that is getting married from the attic or the greenhouse then you will end up with >50 witnesses from the crowd, even if the kill was in total silence and they are so far away.
A House of Cards - What the guy above said. I really hate that there is so many timers involved, I dislike elevators because they are slow and I don't like navigating the map at all. There's just so much empty space. First playthrough is fine, second is worse, third is hell.
A Dance with the Devil - Overrated as fuck. Fucking boss battles in Hitman? Ridiculous. There is also only one practical way of killing Hell Lady, whatever her name was and only really one way of killing Eve. The CIA agent guy in gold is a good target though, there's a few ways to kill him and all of them are fun enough.
Amendment XXV - Getting close to Mark is a tedious and annoying process and the payoff is worse, with the bomb explosion and chase sequence and another boss battle. Very bad end to a otherwise good game.