Does this mod require to start a new game?
Nope. DA:O mods are generally mid-playthrough friendly.
Thanks - installed this and it works without any problems.
I'm currently at the end of deep roads, and same as with Fade, I cannot fucking grasp all the hate that it gets here.
Sure, it's just your generic run of the mill dungeon crawl, without any surprises or sophisticated puzzles, but it isn't nearly as bad as people are making it. Plus it's relatively short.
You know what's a fucking atrocious dungeon design? Black mountain caves or Ashbury Castle. Deep roads are pinnacle of dungeon architecture comparing to those.
QQ - are paralyze runes stacking with each other?
I'm wondering on what to put in my daggers. Currently running with +elemental dmg runes, but since my rogue's DPS is already obscene, I'm thinking about paralyze/slow or the ones that grant physical resistance. Are slow ones even worth it, or should I just go for the paralyze ones?