Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,038
http://hellmode.com/2010/06/21/the-grea ... ate-london
...I was more than a fan. I also happened to work for the publisher.
The game was shit but the dinner was awesome. Hell yeah!We stayed at the Marriott in SOMA, close to Flagship’s offices which was across the San Francisco Giants ballpark. Having gotten our room keys and completed our impromptu meet and greet session at the hotel’s lobby, the first thing we did was to play a game of Munchkin to settle in as we talked about Hellgate: London. ... we were excited to see the actual game and experience it for ourselves.
Luckily, time flew by and we were called down by an EA representative to meet some of the game’s designers. We walked to a nearby restaurant, the Thirsty Bear, we were treated to an awesome dinner with almost unlimited servings of every Spanish dish the place had to offer. We satisfied ourselves with wine, beer, and other beverages as the dishes kept flowing in.
...
The game suffered from a whole slew of problems. Beyond the multiplayer and social issues, and the billing issues that would crop up after the game’s release, much of Hellgate’s problems rested within the core gameplay mechanics.
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Interviewed on camera by one of Flagship’s community managers, I called the event “one of my most awesome experiences” and threw in an empathic “Hell yeah!”