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Improving Skyrim / Recommended Mods thread (Mostly about Requiem)

DraQ

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Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
It's all working fine now but the game tends to crash after an hour or two. Maybe I need to disable ENB?
 

DraQ

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It's all working fine now but the game tends to crash after an hour or two. Maybe I need to disable ENB?
There are some stability enhancers that rely on ENB so I'd try that first. Don't use ENB for it's intended purpose though, it will likely kill your performance and you will burn out trying to filter out all the DoF infested retardation.
 

hell bovine

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Possibly just Skyrim being Skyrim. Mine crashes fairly often as well.
I found my installation of Requiem plus Skyrim (plus some minor mods) to be pretty stable, to my surprise. Regular crashes only happened with two mods: Deadly Dragons and Immersive Creatures (and those happened without Requiem too). It's worth checking if it's not a mod causing this.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
It stopped after I reinstalled ENB and (weirdly enough) boosted my .ini settings to have more Anisotropic Filtering, and smaller VRAM, while increasing Shadows etc.
 

Drax

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Nexus Mod Manager http://www.nexusmods.com/skyrim/mods/modmanager/? is very user friendly and if you are doing light modding a better choice then Mod Organizer. Also some mods are packed to be used with managers and doing manually will only increase the chance of messing things up.
Yeah, basically this.
Mod Organizer is very good but for a light modlist is just overkill.
 

DraQ

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I use NMM.
I'm paranoid about any tool that tries to be clever and would probably keep installing mods by hand was it not for the fact it's major PITA with mods packaged for installation with managers and the fact that it really simplifies management.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
I haven't crashed since my latest tweaks but I installed those just in case. Thanks. Everything seems to be working fine now.
 

Drax

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Within a couple of hours of playing, you'll start to feel an unstoppable hatred towards all random NPCs in the game, to mitigate that you may try Interesting NPCs, it's pretty good.
 

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Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Why would I want that? I have no intention of talking to the NPCs much. Just in case, can you link the Requiem patch for this?
 

DraQ

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Why would I want that? I have no intention of talking to the NPCs much. Just in case, can you link the Requiem patch for this?
http://www.nexusmods.com/skyrim/mods/61621/?
Allegedly 1.8.2 patches should work with 1.9 (stated by the author but don't ask me to link it) and I'm experiencing no problems.
Content mods (like Interesting NPCs) in general aren't strongly incompatible with Requiem even without patches - they are almost certain to work and largely in the way that was intended but they will suffer from balance issues like NPCs being ineffectual or from scripted sequences going wonky (but rarely outright breaking) due to mechanical differences.

Interesting NPCs is a very worthwhile mod even if you do approach Skyrim with the right mindset of not expecting emotionally engaging NPC interactions. It's always more content, more diverse content and most of the time better content than vanilla, all well integrated and intermeshing with itself and vanilla content.
 
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http://www.nexusmods.com/skyrim/mods/61621/?
Allegedly 1.8.2 patches should work with 1.9 (stated by the author but don't ask me to link it) and I'm experiencing no problems.
Content mods (like Interesting NPCs) in general aren't strongly incompatible with Requiem even without patches - they are almost certain to work and largely in the way that was intended but they will suffer from balance issues like NPCs being ineffectual or from scripted sequences going wonky (but rarely outright breaking) due to mechanical differences.

Interesting NPCs is a very worthwhile mod even if you do approach Skyrim with the right mindset of not expecting emotionally engaging NPC interactions. It's always more content, more diverse content and most of the time better content than vanilla, all well integrated and intermeshing with itself and vanilla content.
Some of the voice acting seemed pretty shit in a trailer I saw for it, like, low quality fuzzy mic shit, it was old though.
Are voiceovers a distraction in this mod or are they overall good? (They only really need to be as good as vanilla crap voice acting anyway.)
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Concerning Requiem, is it normal that my Carry Weight Maximum is stuck at 100? Every time I reload it's back to 100, even though when I level up and select Stamina, it goes up by three.

In fact, I'm starting to suspect Requiem is taking every secondary gain from leveling up (like carry capacity) away from me.


Or are you just stuck with 100 max forever in Requiem without perks? I -really- don't want to restart again.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Ah shit, really? It resets it back to starting values everytime I reboot. Look, I really don't want to restart the game... is there a savegame editor so I can fix my stats?
This only happens since I am using the Requiem fixes someone linked earlier, but fuck if I am restarting this boring startup phase again.
 

DraQ

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Concerning Requiem, is it normal that my Carry Weight Maximum is stuck at 100? Every time I reload it's back to 100, even though when I level up and select Stamina, it goes up by three.

In fact, I'm starting to suspect Requiem is taking every secondary gain from leveling up (like carry capacity) away from me.


Or are you just stuck with 100 max forever in Requiem without perks? I -really- don't want to restart again.
With default settings CW shouldn't increase with stamina at all.
It should increase with Health.

Did you run the patcher with your entire load order, then added the generated patch at the end of your load order?
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Yes, yes. It adds 3 with Stamina, 5 with Health, and resets it back to 0 on reboot. In fact, all my Requiem derived stats are reset to 0 on a reboot.

I can't imagine any mod doing this, since none of them mess with stats (all cosmetic) - except for Requiem, and the Requiem patches some guy recommended in this thread.

I tried rerunning the patcher. The load order is fine; Requiem, the two fixes for Requiem relevant for my mod list, and Requiem Indifferent are at the very end. No other mods mess with stats.

Worst of all, I can't find a savegame editor. I really don't want to restart the slowish Requiem start again; do you know a decent editor so I can edit my derived stats to what they'd be? I am missing out on runspeed, resists, carry capacity...
 

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