Yeah, Skyrim is hopeless to the bones, much like other Bethesda games.
Sigh.
As much as Bethesda does seem unable to code their way out of wet paper bag, as much as they completely fucked up Fallout, and as much as they do seem to make haphazard decisions, core TES series have been more or less fine with one exception (Oblivion) and despite some rather noticeable up and downs Bethesda does seem to learn (for example their approach to building dungeons in Skyrim was relatively clever - I'm speaking of methodology and asset use, not hurr-corridor here).
As it is, TES series, both made by old Bethesda (Arena, Daggerfall) and made by new Bethesda has remained unique in what it strives for.
This already happened. There have been various excellent open world games in the last several years: Witcher 3, ELEX, Kingdom Come: Deliverance, and Breath of the Wild. Each is getting a sequel of sorts.
All of those very constrained games compared to TES if only because of predefined protagonists being strongly tied to predefined storylines.
That alone makes them less open world and arguably less RPGish at the very least in concept, if not necessarily in execution.
If anything FO2 would be the closest game to TES formula that springs to my mind.
And yes, this is where Skyrim fans crawl out of the woodwork and claim "oh but these are not exactly like Skyrim, boohoo!". That's kind of nonsense, in my opinion, though. First of all, if they were exactly like Skyrim, they would suck the same way.
So being able to define your character and to large extent your goals in an RPG is a sucky thing. Wow, do tell me more.
And second, those games are close enough. I am a huge fan of open world games
No, you are not. Because you don't seem to grasp what makes them attractive.
Not any more than Bethesda seems to grasp what makes a Fallout.
You are free to not like open world RPGs. You are free to not like Bethesda.
You are also free to hate Bethesda fucking up Fallout, deride their technical quality and laugh/complain about Skyrim being half fucking baked - actually that makes two of us.
But the fact is that you don't really get much in the way of alternatives so as long as Bethesda keeps making TES and doesn't stick its dick into it again like did with Oblivion, and as long as there are no games, perhaps more skillfully made ones following the same formula, TES will remain synonymous with open world RPGs. And Witcher, for all it's
numerous virtues, won't.