Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Improving Skyrim / Recommended Mods thread (Mostly about Requiem)

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,438
Location
Grand Chien
So if i am looking for a single mod to make Skyrim somehow playable, is Requiem still the go to mod?
I am not looking at a bazillion mods/mod lists, just a simple one mod and maybe a couple of addons for it.
I would suggest a mod collection and not a mod list for ease of install and the testing of functionality and interoperability between mods. And the mod collection creators provide support

Try Vagabond which has over 4000 mods

https://github.com/Oghma-Infinium/Vagabond
900GB!

This insanity has to stop!
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,438
Location
Grand Chien
Nolvus is also really lame from what I'm seeing

Each to their own I suppose

Hasn't the Nolvus list been involved in some controversy recently? It got removed from WJ I think
 

mastroego

Arcane
Joined
Apr 10, 2013
Messages
10,407
Location
Italy
There is really no need for such massive lists.

For instance, Skyrim was always fine enough in the art direction department.
A few retouches are welcome (a few models were indeed ugly), but other than that, I fail to see the point.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,860
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Oh also I happened to try out this list called 'Lorerim', which is a huge modlist that has a 200GB download size and around 420GB install size. Insane.

What's even more insane is how utterly fucking shit this list is.

For starters the performance is dogshit, I was getting 35 FPS at the Riverwood standing stones area and I have a monster rig. Christ knows what its like elsewhere.

This kind of performance wouldn't be such a surprise if the list's visuals were good, but they aren't. The approach here is akin to 'shove everything you can find on the Nexus into the world space and hope it looks good'. It doesn't.

Areas are full of odd-looking structures that either don't make sense in the locations they are placed, or just look ugly as hell. Towns are barely recognisable anymore, which again wouldn't be an issue if they were improved, but they just lost all their character and the resulting visuals end up a mush of colours and shades with no definition anywhere.

Characters aren't better, having this weird uncanny valley effect and dead eyes, and their lip-sync looks horrible, much worse than default.

Combat is also this really weird combination of Requiem combined with a lot of action game mods like combat stances and it just doesn't work IMO, although this is more of a question of taste I guess. Enemy floating heath bars also doesn't suit Skyrim IMO. Walking past Aela's intro scene, I took a moment to deliver the finishing blow to the giant whereupon he fucking launched into the air like a cruise missile.

The list also has some technical issues, at least on my rig, whenever I zoomed out from 1st to 3rd person, I could briefly see my character's skeleton and eyeballs, which was freaky. Also, a new idle animation where the character stretches their arms, resulted in the 1st person view seeing inside the arm mesh.

Lastly and this is just the icing on the cake, I teleported into Whiterun and while marvelling at the truly awful aesthetics on display, this fucking insane-looking NPC comes barrelling towards me with the weirdest walk animation I have ever seen, flinging his arms from side to side and his legs looking like something out of a Monty Python sketch. I assume this was a broken animation... But it was just hilarious coming after all the other jank I'd just experienced.

Truly, Skyrim modding has achieved new levels of retardation.
Man you can't say shit like this and not drop a single screenshot.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,438
Location
Grand Chien
Oh also I happened to try out this list called 'Lorerim', which is a huge modlist that has a 200GB download size and around 420GB install size. Insane.

What's even more insane is how utterly fucking shit this list is.

For starters the performance is dogshit, I was getting 35 FPS at the Riverwood standing stones area and I have a monster rig. Christ knows what its like elsewhere.

This kind of performance wouldn't be such a surprise if the list's visuals were good, but they aren't. The approach here is akin to 'shove everything you can find on the Nexus into the world space and hope it looks good'. It doesn't.

Areas are full of odd-looking structures that either don't make sense in the locations they are placed, or just look ugly as hell. Towns are barely recognisable anymore, which again wouldn't be an issue if they were improved, but they just lost all their character and the resulting visuals end up a mush of colours and shades with no definition anywhere.

Characters aren't better, having this weird uncanny valley effect and dead eyes, and their lip-sync looks horrible, much worse than default.

Combat is also this really weird combination of Requiem combined with a lot of action game mods like combat stances and it just doesn't work IMO, although this is more of a question of taste I guess. Enemy floating heath bars also doesn't suit Skyrim IMO. Walking past Aela's intro scene, I took a moment to deliver the finishing blow to the giant whereupon he fucking launched into the air like a cruise missile.

The list also has some technical issues, at least on my rig, whenever I zoomed out from 1st to 3rd person, I could briefly see my character's skeleton and eyeballs, which was freaky. Also, a new idle animation where the character stretches their arms, resulted in the 1st person view seeing inside the arm mesh.

Lastly and this is just the icing on the cake, I teleported into Whiterun and while marvelling at the truly awful aesthetics on display, this fucking insane-looking NPC comes barrelling towards me with the weirdest walk animation I have ever seen, flinging his arms from side to side and his legs looking like something out of a Monty Python sketch. I assume this was a broken animation... But it was just hilarious coming after all the other jank I'd just experienced.

Truly, Skyrim modding has achieved new levels of retardation.
Man you can't say shit like this and not drop a single screenshot.
Yeah I should have recorded the whole thing, I was just so disgusted I deleted it instantly
 

BruceVC

Magister
Joined
Jul 25, 2011
Messages
9,936
Location
South Africa, Cape Town
There is really no need for such massive lists.

For instance, Skyrim was always fine enough in the art direction department.
A few retouches are welcome (a few models were indeed ugly), but other than that, I fail to see the point.
Masie we all know thats not completely true, how can anyone experience the unadulterated splendor of Skyrim without LoversLab mods????

Chainmail bikini armour has NEVER looked so good :incline:
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,438
Location
Grand Chien
I tried out the new Arkays Commandment, it's pretty disappointing. The graphics aren't anywhere near as good as Librum's, yet the FPS is lower.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
7,674
"Skyrim is a good game"
Also, here is the 4000 mods 1TB sized giga-modlist to make it playable.
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,806
Location
The Satellite Of Love
Visual mods are like the one thing that's totally unneeded because it's where Skyrim is already completely fine but they're always what clog up these ass modlists. It's totally unacceptable for modlist authors to make people download like a terrabyte of bullshit only to have the game look way worse than it did originally.

After like a decade of modding my conclusion is that light modlists always end up giving way better experiences in Bethesda games. Trying to make these games into something they're not never works, adding a bunch of disparate half-assed features always backfires, and you never end up with something that's as cohesive visually or mechanically as the base game.

I don't think any modlist can really get you the quality of experience you'd get with, like, a couple of handpicked visual mods (static mesh improvement and a couple weather mods maybe), your own choice of preferably lightweight gameplay mods (or one of the overhauls like Requiem or SkyRe or whatever), any little mods that add small features you want (enemy surrender, etc) and then whatever minor additional shit you want like more colourful fireflies or w/e. You can install everything and get playing inside an hour, and the game will be more fun than using someone else's insane modlist that gives you a Bladder meter at the start of the game while you're being blinded by insane post-processing ENB effects in the alternate start Mara statue room while the menu clogs up with "SEX ADVENTURES INITIATED" and the camera whirls around to reveal that you look like a fucking Ken doll.
 

BruceVC

Magister
Joined
Jul 25, 2011
Messages
9,936
Location
South Africa, Cape Town
"Skyrim is a good game"
Also, here is the 4000 mods 1TB sized giga-modlist to make it playable.
Excessive is an understatement. Could you imagine if someone slapped in the sex mods, Beyond Skyrim, and Requiem into this?
Adult mods are generally missing from the massive mod collections like Vagabond

I also would like to see them and you can add them yourself but you will see the mod collection creators always have a disclaimer that adding additional mods means they wont provide support for the entire collection

So its possible but it adds a different level of risk around mod stability
 
Joined
Jan 23, 2024
Messages
542
Location
The Freezer
"Skyrim is a good game"
Also, here is the 4000 mods 1TB sized giga-modlist to make it playable.
Excessive is an understatement. Could you imagine if someone slapped in the sex mods, Beyond Skyrim, and Requiem into this?
Adult mods are generally missing from the massive mod collections like Vagabond

I also would like to see them and you can add them yourself but you will see the mod collection creators always have a disclaimer that adding additional mods means they wont provide support for the entire collection

So its possible but it adds a different level of risk around mod stability
Someone has to be Doctor Frankenstein for this.
 

cretin

Arcane
Douchebag!
Joined
Apr 20, 2019
Messages
1,497
Visual mods are like the one thing that's totally unneeded because it's where Skyrim is already completely fine but they're always what clog up these ass modlists. It's totally unacceptable for modlist authors to make people download like a terrabyte of bullshit only to have the game look way worse than it did originally.

Its so much worse than just that; The bloat comes from the absurd practice of including entire mod archives even if you only use texture 1 2 3 from that mod and none of the other files. If you dont do this, some nexus tranny will screech and say you committed cyber rape against xir.

If I cared about skyrim at all, I would take popular modlists, strip of them of their extraneous files and put the installed files in a ready to go archive or installer like a normal person and upload it to gdrive or mega and sleep while troons have meltdowns all over the nexus and reddit. Most modlists would probably end up 1/2 of their original size this way and you'd download it in one click instead of having to play pong between faggot's shitty app and nexus servers.
 

Stavrophore

Most trustworthy slavic man
Patron
Vatnik
Joined
Aug 17, 2016
Messages
14,584
Location
don't identify with EU-NPC land
Strap Yourselves In
Visual mods are like the one thing that's totally unneeded because it's where Skyrim is already completely fine but they're always what clog up these ass modlists. It's totally unacceptable for modlist authors to make people download like a terrabyte of bullshit only to have the game look way worse than it did originally.

Its so much worse than just that; The bloat comes from the absurd practice of including entire mod archives even if you only use texture 1 2 3 from that mod and none of the other files. If you dont do this, some nexus tranny will screech and say you committed cyber rape against xir.

If I cared about skyrim at all, I would take popular modlists, strip of them of their extraneous files and put the installed files in a ready to go archive or installer like a normal person and upload it to gdrive or mega and sleep while troons have meltdowns all over the nexus and reddit. Most modlists would probably end up 1/2 of their original size this way and you'd download it in one click instead of having to play pong between faggot's shitty app and nexus servers.

A smart person uses VRAMR and then use that folder/package in his modpack.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,860
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

Dwarvophile

Liturgist
Joined
Dec 1, 2015
Messages
1,600
Now this is something else. A total soundtrack replacer.
https://www.nexusmods.com/skyrimspecialedition/mods/115096
Mmmh, if there's one thing about Skyrim that doesn't need to be improved it is the music!
Sure. I am not saying this is better, just different. Very different, and good in its own right. It's a decade old game at this point, a change of music might do no harm.
Yes I can imagine for people who played hundreds of hours.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,438
Location
Grand Chien
Yeah Scenic projects are... a little rough around the edges at times but they sure are interesting
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom