Multiple Sarcasm
Arcane
- Joined
- Jan 7, 2007
- Messages
- 3,181
thats what SkyRe did.I would personally tie pickpocketing to sneak.
Id love to play requiem, but skyre does perks too well for me to want to swich around. Guess its a matter of time before someone makes them compatible.
I was a long time Skyre player, that recently switched to Requiem. Requiem is much better. It takes some getting used to, but the difficulty is actually there (I never had issues in Skyre, ever), and as I am leveling I am not finding hp bloat to be an issue (as long as I use the right tools for the job at hand).
Id love to play requiem, but skyre does perks too well for me to want to swich around. Guess its a matter of time before someone makes them compatible.
I was a long time Skyre player, that recently switched to Requiem. Requiem is much better. It takes some getting used to, but the difficulty is actually there (I never had issues in Skyre, ever), and as I am leveling I am not finding hp bloat to be an issue (as long as I use the right tools for the job at hand).
What about endgame?
Id love to play requiem, but skyre does perks too well for me to want to swich around. Guess its a matter of time before someone makes them compatible.
I was a long time Skyre player, that recently switched to Requiem. Requiem is much better. It takes some getting used to, but the difficulty is actually there (I never had issues in Skyre, ever), and as I am leveling I am not finding hp bloat to be an issue (as long as I use the right tools for the job at hand).
What about endgame?
Instant Potions:
Instant potions such as restore Health, Magicka, Stamina don't increase your toxicity since they have no duration.
But if you are just 1 toxicity away from an overdose when you drink an instant potion, you will still overdose.
why not? that toxicity is there for as long as the potion lasts, potions with duration like heal overtime potions will give you 1 toxicity point but ill take it away as soon as you get out of the inventory.
Instant Potions:
Instant potions such as restore Health, Magicka, Stamina don't increase your toxicity since they have no duration.
But if you are just 1 toxicity away from an overdose when you drink an instant potion, you will still overdose.
???????????
This mod isn't gonna be compatible with most overhauls.
SkyRe?I duno, I just finished Level 40 warrior orc run. It devolved into sneak attack bows making melee seems an afterthough. Not to mention I put 0 perk in Stealth, clad in full dragonbone and still garnering sneak attacks.
There's no arrow resistant monster here, and I think the overhaul didn't address it.
So is this game fun to play yet? I remember when it first came out I played it until to the lycanthropes at the beginning, did the first dungeon, saw the shit level design and got bored by the soulless thing they called a RPG. Any of those changed so far?
SkyRe?I duno, I just finished Level 40 warrior orc run. It devolved into sneak attack bows making melee seems an afterthough. Not to mention I put 0 perk in Stealth, clad in full dragonbone and still garnering sneak attacks.
There's no arrow resistant monster here, and I think the overhaul didn't address it.
and you actually finish "runs"? i just play the game for the extra quests mods and to distract myself, never done the story after meeting the greybeards.
This looks interesting. Out of curiosity, made a compatibility patch for Requiem, if anyone wants to try it out: http://www.sendspace.com/file/ltcl5xLhynn said:
I don't know about the compatibility of the former, but it goes against the spirit of Requiem - Requiem is very focused on making your build matter and unlimited supply of perk points would break that.How well do Ely's Uncapper and Character Creation Overhaul work with Requiem? I've been using them with SkyRe, but I don't now how well they synergise with Requiem.
So is this game fun to play yet? I remember when it first came out I played it until to the lycanthropes at the beginning, did the first dungeon, saw the shit level design and got bored by the soulless thing they called a RPG. Any of those changed so far?
Well, I've never played Skyrim before and with Requiem it is surprisingly a lot of fun, mainly because it makes exploring quite dangerous. However, it does reveal how silly the plot can be all its glory, throwing enemies like dragons at a beginner character (which can fry you to a crisp even in the tutorial), or getting a 'kill a master vampire if you want to join' from the companions, when a wolf can still chew you to pieces (they could have just said they don't want naked necromancers in their club ).
I don't know about the compatibility of the former, but it goes against the spirit of Requiem - Requiem is very focused on making your build matter and unlimited supply of perk points would break that.How well do Ely's Uncapper and Character Creation Overhaul work with Requiem? I've been using them with SkyRe, but I don't now how well they synergise with Requiem.
Requiem even nerfs beth's own silly legendary skill system - you can redistribute assigned perks once per mastered skill, but it no longer resets skill.
The latter looks like it's going to be incompatible - "game crashes to desktop on startup" or, at best "everything is a horrible fucking mess and game can't be played" incompatible.
So is this game fun to play yet? I remember when it first came out I played it until to the lycanthropes at the beginning, did the first dungeon, saw the shit level design and got bored by the soulless thing they called a RPG. Any of those changed so far?
Well, I've never played Skyrim before and with Requiem it is surprisingly a lot of fun, mainly because it makes exploring quite dangerous. However, it does reveal how silly the plot can be all its glory, throwing enemies like dragons at a beginner character (which can fry you to a crisp even in the tutorial), or getting a 'kill a master vampire if you want to join' from the companions, when a wolf can still chew you to pieces (they could have just said they don't want naked necromancers in their club ).
Requiem does try to keep you from meeting dragons as a beginner, the "noob dungeon" of Bleak Falls Barrow is filled with strong draugr to convince you to hightail and get stronger before starting the main quest. Shame that isn't communicated very well and people interpret it as "they expect me to kill draugr rapelords at level 3, wtf?".
The companions requisite does sound silly, though. If I can go around killing master vampires just to make a point about my strength, I wouldn't be knocking on a guildhall's door asking to be their mead boy, they'd come after me begging me to join.