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Indiana Jones and the Great Circle - first person adventure from MachineGames

Bony Hands

Literate
Joined
Aug 20, 2020
Messages
36
A new Indiana Jones game with a original story, but it's by Bethesda? I feel like a monkey's paw has one less wish somewhere.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Todd's first director gig was TES Adventures Redguard, which was basically an Indiana Jones game except you're in Tamriel.

Machinegames are basically Starbreeze, and they've proven their skill at making licensed games with Riddick. I hope this one is going to be closer to The Emperor's Tomb and not Uncharted/Tomb Raider/other cover shooter where you kill hundreds of mooks.
 
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SpaceWizardz

Liturgist
Joined
Sep 28, 2018
Messages
1,167
I think Harrison Ford's general disgust for all things fan-boy is well-known enough at this point that Bethesda would not pay him the millions of dollars he would ask for in order to that.
He hates Star Wars fanboys, his disdain is similar to Alec Guinness's in that he doesn't like being primarily recognized for a dumb space movie instead of his other roles.
I don't know his general feelings towards Indy or video games but he seemed pretty enthusiastic being involved with the Blade Runner sequel a few years back.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
I don't know his general feelings towards Indy or video games but he seemed pretty enthusiastic being involved with the Blade Runner sequel a few years back.
he likes Indy and was always enthusiastic about reprising his role one more time.
That's being said, he's not going to do the voicework because his voice is too gruff now. He's an old man and Indy should stay young since he's an embodiment of 30s pulp machismo.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
I hated Wolfenstein The New Colossus, but I'm still fabulously optimistic towards this game. Hope it's going to be close to The Emperor's Tomb.
 
Joined
Feb 28, 2011
Messages
4,180
Location
Chicago, IL, Kwa
He hates Star Wars fanboys, his disdain is similar to Alec Guinness's in that he doesn't like being primarily recognized for a dumb space movie instead of his other roles.
I don't know his general feelings towards Indy or video games but he seemed pretty enthusiastic being involved with the Blade Runner sequel a few years back.

Yeah I'm not saying he hates everything he's ever done in his career, but he's been pretty clear that he thinks fanculture is weird and creepy regardless of what franchise they're geeking out about.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,833
More excited about the Indiana Jones movies supposedly coming to UHD in 2021. Hope they reduce the orange that was in the Blu-rays. Temple of Doom should look spectacular in the wider color gamut and improved detail.
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
4,000
Location
The Swamp
Self-Ejected

TheDiceMustRoll

Game Analist
Joined
Apr 18, 2016
Messages
761
Todd's first director gig was TES Adventures Redguard, which was basically an Indiana Jones game except you're in Tamriel.

Machinegames are basically Starbreeze, and they've proven their skill at making licensed games with Riddick. I hope this one is going to be closer to The Emperor's Tomb and not Uncharcter/Tomb Raider/other cover shooter where you kill hundreds of mooks.

ESA was literally a tomb raider clone.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Todd's first director gig was TES Adventures Redguard, which was basically an Indiana Jones game except you're in Tamriel.

Machinegames are basically Starbreeze, and they've proven their skill at making licensed games with Riddick. I hope this one is going to be closer to The Emperor's Tomb and not Uncharted/Tomb Raider/other cover shooter where you kill hundreds of mooks.

ESA was literally a tomb raider clone.
i mean not modern Tomb Raider games.
 

A horse of course

Guest
"I used to be an archaeologist like you, then I took a nuke to the fridge."

Remember arrow to the knee jokes?

Remember nuke the fridge jokes?

Imagine merging the ghoul in the fridge, fridge nuke, and arrow in the knee memes. It would destroy reality.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
"I used to be an archaeologist like you, then I took a nuke to the fridge."

Remember arrow to the knee jokes?

Remember nuke the fridge jokes?

Imagine merging the ghoul in the fridge, fridge nuke, and arrow in the knee memes. It would destroy reality.
KdqpUgT.jpg
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I hated Youngblood, but I enjoyed their other Wolfenstein games. The story was the worst part of them though, so not sure I'm super into the idea of them doing a narrative heavy Indy game.
 

Hellraiser

Arcane
Joined
Apr 22, 2007
Messages
11,789
Location
Danzig, Potato-Hitman Commonwealth
A new Indiana Jones game with a original story, but it's by Bethesda? I feel like a monkey's paw has one less wish somewhere.

Worse than just regular Bethesda, it is made by the wolfenstein studio. I don't want to experience the writing of those people ever again. The New Colossus basically combined all the worst things about modern game writing and humor into one giant cringy turd.
 

Bad Sector

Arcane
Patron
Joined
Mar 25, 2012
Messages
2,334
Insert Title Here RPG Wokedex Codex Year of the Donut Codex+ Now Streaming! Steve gets a Kidney but I don't even get a tag.
ESA was literally a tomb raider clone.

How? The only common thing is the control scheme and even that isn't that similar. The areas are designed in a very different way (no grid) which makes platforming much different, you have NPCs you can talk with (and a greater emphasis on the story), there is more interactive stuff in the world, combat is very different, the world is free roaming instead of TR's purely linear, etc. ESA is as much of a TR clone as Daggerfall is a Doom clone.
 

eli

Learned
Joined
Aug 30, 2020
Messages
187
ESA was literally a tomb raider clone.

How? The only common thing is the control scheme and even that isn't that similar. The areas are designed in a very different way (no grid) which makes platforming much different, you have NPCs you can talk with (and a greater emphasis on the story), there is more interactive stuff in the world, combat is very different, the world is free roaming instead of TR's purely linear, etc. ESA is as much of a TR clone as Daggerfall is a Doom clone. it was shit.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,833
I'm curious what upgrade systems they will shoehorn. Because I can't remember the last AAA western game I played that did not have an upgrade system. Even though Indiana Jones doesn't lend itself to one. It should barely even be a shooter. Obviously something as natural to him as fighting unarmed. He will learn new moves, even though he has been beating people up for years. His pistol will obviously have its own upgrade tree. Maybe his whip will become longer? Yeah, his whip will become longer. Need to swing at those harder to reach places. His hat? No, that would just be too asinine even for AAA.
 

The Dutch Ghost

Arbiter
Joined
May 26, 2016
Messages
685
Worse than just regular Bethesda, it is made by the wolfenstein studio. I don't want to experience the writing of those people ever again. The New Colossus basically combined all the worst things about modern game writing and humor into one giant cringy turd.

This is basically what I expect the new Indiana Jones game to be.
I think who are cautiously optimistic/willing to give Bethesda a chance are deluding themselves.

MachineGames may be more competent than Bethesda's ingame studio but the new Wolfenstein game gameplay wise suffered from a lot of shortcomings of modern day FPS game along with the writing.
And this era with its social politics is also against the man with the hat and the whip. It is just guaranteed that Disney will want to decide what the game should be like and what should be included so that it matches their version of Indiana Jones, some social political bullshit is inbound as I don't think MachineGames, M$, and Todd Howard have the spine to say "no".

I had a conversation with someone on Indiana Jones and Wolfenstein/B.J. Blazkowicz last week and during that conversation this person brought up that both characters are not really of this time any more.
Now he did not mean that because these characters do not fit modern standards what main protagonists should be like (which sometimes really seems to come down as clueless rebel against the establishment, but designed by committee) but more that the spirit in which they were created, what inspired them (80s and 90s action movies, matinee movies, WW2 movies, pulp novels) is slowly disappearing from living memory. That generation and the idea of larger than life heroes (what that used to mean and not what it has changed into now) is nearly gone.
What we are getting more now is imitations of the "inspired by" movies and games. People copy from this as they have no real idea what made these creations in the first place.

I doubt that even the "foggies" that are still around that grew up with this will recall that much or have pretty much moved past it because there is in general no demand for it and they need to go along with the time in an effort to remain relevant.
 
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Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
I'm curious what upgrade systems they will shoehorn. Because I can't remember the last AAA western game I played that did not have an upgrade system. Even though Indiana Jones doesn't lend itself to one. It should barely even be a shooter. Obviously something as natural to him as fighting unarmed. He will learn new moves, even though he has been beating people up for years. His pistol will obviously have its own upgrade tree. Maybe his whip will become longer? Yeah, his whip will become longer. Need to swing at those harder to reach places. His hat? No, that would just be too asinine even for AAA.
he's going to have some kind of batman vision that highlights enemies through walls.
 

The Dutch Ghost

Arbiter
Joined
May 26, 2016
Messages
685
he's going to have some kind of batman vision that highlights enemies through walls.

Nah, archeology vision that will highlight all objects that are of interest. Sort of like the scanner mechanic in Metroid Prime.
 

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