Pope Amole II
Nerd Commando Game Studios
- Joined
- Mar 1, 2012
- Messages
- 2,052
KK, gotta play some more before I do a proper review but, basically:
- Graphics and sound design create a beautiful atmosphere and this game can be enjoyed thanks to them. And thanks to them only.
- This is not an RPG, however. Quest for Glory (which is mostly discussed in adventure subforum here) is more RPG than this one. There's a bunch of skills, sure, but pretty much all of them are "+4% damage per level". Or "+5 health". Given that you're getting around ~15 levels or so, that means that your end-game all-out fighter would have maybe 33% more overall combat efficiency than your economical guy. And even that would be dubious as, for example, all those hit point and armor build-ups will be meaningless against one-shotting enemies. Meaning that your choices barely matter.
- Dumb consolized minigames.
- QTE.
- Awful english translation - I'm playing in russian because it's the only tolerable ways.
- Story-wise, initial background choice also barely matters. Some people recognize it & stuff, but it's mostly about getting freebies from them - minor, insignificant items and such. At the end of the day, your background is sorta meaningless.
- Quests of only fedex and gokill variety.
- Awful combat. Bad camera, dumb enemies with buggy ai, stupid hitscan system where a half-meter crate will 100% obscure your line of fire towards the foes for whom you have clear line of sight. Just by staying below, yeah.
- Weapon balance is not even there - feels like they haven't tested their stuff at all.
- It's a total kickscammer, btw. The promises of both kickstarters hardly match the end product. Because what was promised looked like a solid Fallout-like RPG and here we're barely having any real complexity.
EDIT: Oh, and you have to be really special to state this game is better an ELEX. If you compare them on the scale of walking simulators - sure, this one is better. But as a game...
- Graphics and sound design create a beautiful atmosphere and this game can be enjoyed thanks to them. And thanks to them only.
- This is not an RPG, however. Quest for Glory (which is mostly discussed in adventure subforum here) is more RPG than this one. There's a bunch of skills, sure, but pretty much all of them are "+4% damage per level". Or "+5 health". Given that you're getting around ~15 levels or so, that means that your end-game all-out fighter would have maybe 33% more overall combat efficiency than your economical guy. And even that would be dubious as, for example, all those hit point and armor build-ups will be meaningless against one-shotting enemies. Meaning that your choices barely matter.
- Dumb consolized minigames.
- QTE.
- Awful english translation - I'm playing in russian because it's the only tolerable ways.
- Story-wise, initial background choice also barely matters. Some people recognize it & stuff, but it's mostly about getting freebies from them - minor, insignificant items and such. At the end of the day, your background is sorta meaningless.
- Quests of only fedex and gokill variety.
- Awful combat. Bad camera, dumb enemies with buggy ai, stupid hitscan system where a half-meter crate will 100% obscure your line of fire towards the foes for whom you have clear line of sight. Just by staying below, yeah.
- Weapon balance is not even there - feels like they haven't tested their stuff at all.
- It's a total kickscammer, btw. The promises of both kickstarters hardly match the end product. Because what was promised looked like a solid Fallout-like RPG and here we're barely having any real complexity.
EDIT: Oh, and you have to be really special to state this game is better an ELEX. If you compare them on the scale of walking simulators - sure, this one is better. But as a game...