I don't recall using the quoted term gambreaking.
What term would you call these "many things" that you see wrong with the game?
The combat is oversimplistic
. . .despite actually having played the game. But I'll bite; what preview/review would have you making that assumption?
the character system not only overly simplistic but completely and utterly unbalanced
For example. . .
There is no speech, or theres no dialogue PERIOD. Because there appears to be speech in the game. And I'm MORE than certain theres a ton of text-dialogue so you're going to have to be a little bit more specific here.
If the setting were better done than in fallout and the graphics better than doom3, the game would still have zero appeal to me.
Setting mean what exactly? - The physical setting of TES itself? Of course youre not going to have the same settings, its two seperate worlds - ones post-apoc the other is medieval fantasy. How could it be "better done" if the systems arent even comparable?
Its been so long since I even played FALLOUT that I couldnt even have a discussion on it - but correct me if I'm wrong but FO wasnt billed as "sandbox" gameplay. TES is. Theres a huge difference in what you can delivery content and storyline wise when one game is focused on a TIGHT storyline, and another really isnt.
As it is to most people who say they fancy roleplayign games.
No offence mate - but a game doesnt become a best-seller on multiple platforms from being "mediocre" and unappealing to fans of the medium. There are many words to describe TES: Morrowind - failure isnt one of them.
Honestly - overall (and again this may have to do with the fact that I dont particularly remember alot about FALLOUT) your argument isnt coming through very well. From the looks of things, you made up your mind about this game long before any preview came out - and I can imagine every bit of information, no matter what it said, having this "uh huh - thats what I thought" reaction to it.
As far as MANY gamers are concerned, if something isnt barely broke - barely fix it. MW - for an open ended, sandbox rpg - had a lot going for it, and a lot holding it back. With OB, looks like theyve improved some areas, obviously graphics, but others just DONT have an easy fix (the economy issue for instance). Overall, I think comparing it to one game or another with different combat systems and different character creation systems, and indeed different gameplay itself - is a bit pointless.