Comics:
https://www.artexmachina.org/magazine/
https://www.evilcorpgame.com/blog/2022/9/29/arc-a-tv-show-based-on-the-evil-corp-boardgame
https://www.reddit.com/r/StableDiff...ew_pages_from_my_midjourney_produced_printed/
https://www.reddit.com/r/StableDiffusion/comments/yjqxhw/the_lesson_a_free_comic_download_made_with/
https://www.reddit.com/r/StableDiffusion/comments/y6dhl6/consistent_comic_character_test_with_sd/
https://www.reddit.com/r/StableDiffusion/comments/x4cqsp/working_on_a_comic_book_inspired_by_2000ad/
Examples of various professional Artists already using it as a Tool in their workflow:
https://www.reddit.com/r/StableDiff...w_to_make_money_as_an_artist_with_a_personal/
https://www.reddit.com/r/StableDiffusion/comments/ybuw1h/thoughts_of_sd_from_an_artist_in_the/
https://www.reddit.com/r/StableDiff...rt_is_popular_and_makes_money_confessions_of/
https://www.reddit.com/r/StableDiff...a_3d_artist_and_im_using_stable_diffusion_to/
https://www.reddit.com/r/StableDiff...thesis_of_a_professional_illustrator_in_love/
Various Proompting Magazines and Guides:
https://www.promptia.art/
https://openart.ai/promptbook
https://docs.qq.com/doc/DWHl3am5Zb05QbGVs
For games we have a respective thread in General Gaming with various examples and where people, including many from the Codex, have already posted AI-generated art they're going to use in their games, and I'm pretty sure people here already know that.
You can flail around and be butthurt all you like, you're not going to stop technological progress.
Most of those seem like small novelty things though. Especially the comic book ones, none of those examples had any dynamic scenes. I don't really doubt that AI won't be useful in the comic book art pipeline, since lot of manga artists use edited or traced photographs and this is something that could easily be replaced.
The artist section didn't really have much people elaborating what they are doing with the AI exactly. One guys does make 250$ a month from pixiv doing AI outputs and editing them which is a nice but nothing groundbreaking. The 3D artist using them for texture generation is interesting, but I don't really know enough of the subject whether it's much different from procedural texture generation methods that already existed.