Tavernking
Don't believe his lies
In VTM Bloodlines, if you only focus on social skills and don't put any points into combat or stealth, you could render the game nearly non-completable because combat is mandatory in many parts of the game.
AoD is much more brutal, and it practically forces you to start savescumming early on. You could render the game ENTIRELY non-completable if you refuse to revert to an earlier save to remedy your mistakes.
Do you think it's bad design to allow players to create failed builds?
AoD is much more brutal, and it practically forces you to start savescumming early on. You could render the game ENTIRELY non-completable if you refuse to revert to an earlier save to remedy your mistakes.
Do you think it's bad design to allow players to create failed builds?