- Joined
- Jan 28, 2011
- Messages
- 99,298
OP edited his post.
However, i's still just "click on this/execute command".
And what exactly would be gained by having you move your fingers accurately in a well-simulated animation-simulation through oculus rift rather than looking at a big screen and clicking the left mouse button?
As Lyric Suite said, simple motions like picking things up are done with little effort in real life. As little effort as clicking a button in a game takes. So having to do a complex movement for it is jarring, and it becomes a tedious gimmick after a while where you wish that the game had simple button-clicking rather than taking so much effort to just pick up a coin.
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OP edited his post.
You're forgetting other senses that over time will be introduced: touch, smelll, and so on. Forgetting these additional senses, it's not just anims we are talking here. Imagine actual lockpicking, for example (though personally I'd prefer half of the picking relied on stats, but then again learning such a real world skill would be useful...).
I re-edited both your posts.OP edited his post.
One Mod and one Admin to be precise.There is one or two mods here that are wholly irresponsible.
A corrupt institution.
A corrupt institution.
You can always complain about it in Site Feedback.
Baptism of fire? For the most part I won this round.
I'd prefer sensible discussion.
CyberP said:Yes it is, shit head.
CyberP said:No, that's retarded, what you just said.
Keyboard and mouse are immersion breaking. You need waggle sticks and motion capture suit for a truly immersive game experienceOkay, let's assume there is a good and immersive first person game, using a normal LCD screen and mouse+kb controls.
Yes, it would be very costly. That's besides the point though.
lock the thread and end this nonsense.
Sorry JarlFrank, we can no longer continue this discussion. I have been purged.