The_scorpion
Liturgist
- Joined
- Dec 10, 2006
- Messages
- 1,056
lisac2k said:They will certainly not go out of business. They have smart managers who know hot to establish a firm position for the company by publishing games on the local, as well as on the global market, before starting to buy old licenses that nobody seems to care for. However, their smart managers are hardly notorius gamers. What they aim for is money; what they need for this achievement is a title selling average to very well. This might happen as well, at least with the first game, due to the name that leaves echo in ears. "They regret they won’t be able to please everyone" - they simply want their title to please "most of the everyone".
Even if noone buys Ja2R, they're cross-financing the JA part with their other, titles. That works for them as long as they get their JA titles developed very cheaply.
Most of BC's business model revolves around cheaply developed/ bought stuff from eastern europe. I think to this day, they haven't yet disclosed who the actual developers of Ja2R are.
Personally, i suspect they have a deal (of whatever sorts) with one of the Ja2-clone devs and the smart pause mode stuff comes from there (7.62 and Be5 did find an audience in Russia, so they might be following the Be5/ 7.62 pattern). So i think there was no real C&C for them because RtwP was predefined by the assets they bought up cheaply. They then tried/ hoped to find some RtwP-approval in their forums but failed. At least that would explain the absurd overall situation and rundown of events.
I don't think they're seriously aiming for big money because they have zero chance to make big money with that title. Maybe they rather found a cheap license they can use to get some leverage as a brand and maybe make a fast buck as a bonus.
They got from no-name to notorious villany within a few weeks... talk about publicity