Azael
Magister
Saint_Proverbius said:Or who don't get why there are no cars in Fallout, despite the fact that they actually explained why no cars were running around within the game. The people who think Fallout 3 should be more cyberpunk or more like Mad Max also annoy me.
Yeah. They are a bundle of fun too. Almost as entertaining as those who get all pissed when you suggest that Fallout is an all-American theme and would not work well in whatever country they're from. Gets even funnier when they try to come up with methods for going overseas, or motivations. Still, they don't stay long most of the time. I would join the NMA boards, if I didn't suspect that it would suck up even more of my free time.
Isn't that what Jagged Alliance 2 did? The higher their morale was, the more control you had?
Not really. Low morale would make it so that they would sometimes run away from battle, or kill the merc that bugs them, etc. but high morale didn't give you more control, just a better result. I think that what Josh was talking about was more going from simple commands like "Act aggressive" to "Shoot that guy in the head". Not sure how it would be implemented, but it sounded fairly interesting.
I