Constipated Craprunner said:
Remember when I was an asshole on DAC? A former Admin sent me a PM, did not use a profanity for about 1,000 posts.
Kreegle, right? He'd make a good mother some day. :D
People like Draconis and several of the others on the IPLY boards really seem beyond redemption though. You might try to explain things to them, using small words, but I think you're just spinning your wheels for the most part.
Really, some things shouldn't need explaining, like why GTA and Fallout aren't a good mix.
Vault Dweller said:
You know what? May be there should be GTA:Fallout. Why, do you ask?
The following are pseudo-intellectual musings that should not be taken too seriously
1. There are lotsa idiots out there. That's a fact. They are not able to understand the concept of what a rpg is, the gaming industry had to take a shooter, slap 3-4 stats on it, and call it an action rpg to get their attention (see my post on Harbinger review). Lotsa idiots + quick slumdunk = money for Interplay.
2. What many of you have already realized is that if the developer would listen to the old forums fans, you would not want to play Fallout 3 'cause it would start something like that:
In an undersea vault, the overseer dude summons the player dude and says that the forces of darkness are stirring up again. The player dude says that he is ready to kick ass and chew gum noting that he is all out of gum, and then asks for A-guns, lotsa guns or B-a lightsaber or C-a deathclaw to join his party. Then the player dude leaves the undersea vault in his amphibian 007-style vehicle.
Yes, many people are idiots. Most people won't get what makes a game special, or won't get the subtle parts of the setting. However, you shouldn't cater to them. BIS has been catering to idiots for years, and what's it gotten them? A forum full of idiots, that's what.
It's funny how many people show up in the BIS IRC channel, asking things like, "How do you play IWD2 in multiplayer?!" Ummm.. Maybe you click that button on the interface that says, "MULTIPLAYER!"
If you make a game tailored for those kind of people, all you're going to end up with is a user base of those kind of people. Most people don't like to be around idiots, so they leave. They go elsewhere, because it's not fun dealing with people that gosh darn stupid.
There are other problems, like clones not selling well. There are problems if it DOES sell well, like Interplay making a sequel to the idiot version while never funding a good version.