Sailor Woedica
Cipher
- Joined
- Oct 8, 2018
- Messages
- 1,121
Playground Games is based in Warwick. He was likely sent to consult on Fable 4.
Oh cool! btw is that you Safav? Welcome back
Playground Games is based in Warwick. He was likely sent to consult on Fable 4.
Is Sawyer upset that heterosexual male writers like to describe attractive women and don't care to describe the details of men? Not everyone can be an autistic robot.
Tony Reseck yawned. He put his head on one side and listened to the frail, twittery music from the radio room beyond a dim arch at the far side of the lobby. He frowned. That should be his radio room after one A.M. Nobody should be in it. That red-haired girl was spoiling his nights.
The frown passed and a miniature of a smile quirked at the corners of his lips. He sat relaxed, a short, pale, paunchy, middle-aged man with long, delicate fingers clasped on the elk's tooth on his watch chain; the long delicate fingers of a sleight-of-hand artist, fingers with shiny, molded nails and tapering first joints, fingers a little spatulate at the ends. Handsome fingers. Tony Reseck rubbed them gently together and there was peace in his quiet, sea-gray eyes.
Is Sawyer upset that heterosexual male writers like to describe attractive women and don't care to describe the details of men? Not everyone can be an autistic robot.
He's also wrong.
Tony Reseck yawned. He put his head on one side and listened to the frail, twittery music from the radio room beyond a dim arch at the far side of the lobby. He frowned. That should be his radio room after one A.M. Nobody should be in it. That red-haired girl was spoiling his nights.
The frown passed and a miniature of a smile quirked at the corners of his lips. He sat relaxed, a short, pale, paunchy, middle-aged man with long, delicate fingers clasped on the elk's tooth on his watch chain; the long delicate fingers of a sleight-of-hand artist, fingers with shiny, molded nails and tapering first joints, fingers a little spatulate at the ends. Handsome fingers. Tony Reseck rubbed them gently together and there was peace in his quiet, sea-gray eyes.
I don't think I need to tell you who that's from, but it's the quintessential cishet white male writer.
Are there any RPGs with a CC-licensed(or similar) campaign setting?
Not referring to the rules themselves(there's a lot of open systems), can't really think of any major campaign settings that don't have a copyright under lock and key. Call of Cthulhu sorta kinda I guess, but Chaosium are real dicks about it and try to claim everything.
There's also a reason the Pillars games aren't as good as New Vegas.The idea that everyone who contributes is equal is bullshit. Some people contribute far more than others and without them the project either wouldn't exist or would be radically different. These people are almost exclusively in leadership roles.
Let me put it this way: There's a reason Sawyer's name is the first name you see in the New Vegas credits.
A Josh Sawyer game means the dialogue equivalent of watching paint dry and the chasing of a particular kind of shiny objects.
Fallout New Vegas: A Game by Josh Sawyer with Assistance from A Few Dozen Others
The idea that everyone who contributes is equal is bullshit. Some people contribute far more than others and without them the project either wouldn't exist or would be radically different. These people are almost exclusively in leadership roles.
Let me put it this way: There's a reason Sawyer's name is the first name you see in the New Vegas credits.
The idea that everyone who contributes is equal is bullshit. Some people contribute far more than others and without them the project either wouldn't exist or would be radically different. These people are almost exclusively in leadership roles.
Let me put it this way: There's a reason Sawyer's name is the first name you see in the New Vegas credits.
I agree. I also don't see anything in this page claiming that everybody contributes 'equally'.
I think the more important point he makes is how a particular auteur or studio style often depends on several pieces of the puzzle staying together - a director and actor, two musicians in a band, three or four developers in a game studio - and you see how it loses its shine when the genius is left without the supporting cast.
The massive majority of the people that would be included by his mentions are replaceable(basically everyone at staff-level and down) with a very similar if not identical end result.A JOSH SAWYER GAME means a high-level concept in my head was collaboratively realized & created through the work of dozens of extraordinary leads, subleads, producers, staff-level devs, testers, and contract workers. Without their creativity and talent "my" games wouldn't exist.