Atchodas
Augur
- Joined
- Apr 23, 2015
- Messages
- 1,047
who played PoE for hours, perhaps even finished it, and will turn around and say the game is shit
You cant know game is shit without putting at least 1337 hours into it
who played PoE for hours, perhaps even finished it, and will turn around and say the game is shit
suspiciously low amount of people reached even Maerwald.
I think the writing team is at the heart of this problem. They aren't only responsible for the narrative (which was awful in both games), but also for the pacing, the environment design and the overall structure of the game. Instead of winding up in a stupid cave after the natives attack the caravans, we could've been abducted by them and then met Eder in their encampment, trying to escape together. This could've been a Raedric's style map where you have a variety of ways to go about escaping. When you escape, it's a no-brainer to travel with Eder because he's a local and knows what's up, he tells you that Raedric is looking for recruits and, having no other choice, you go to Gilded Vale to meet him. He tells you about the problems in the land (he still hasn't killed his wife) and letting you in his employ maybe on the condition you take what's-her-face's, his animancer in the basement, "apprentice" (Aloth) with you. Much better opener and one which isn't full of contrivances at each corner.Externalising the guilt by blaming the writing team.
There are progression chokepoints in Cad Nua because of stupid design. One buddy of mine reached Maerwald and proceeded to do Endless Paths for 3 days, thinking that's where rest of the game is. Another guy I know 1111'nd during dialogue with the statue and had no idea eastern exit out of the castle is now open. So he was wondering around for hours and couldn't figure out how to get to rest of the map. Both of those things provide better explanation why most people never reach Defiance Bay than blaming it all on weak plot hook.
I haven't played D:OS 2, so I don't know if it was good or not, but if it was, I'm sure the sequel will do anywhere from a little less successful, to even more successful, depending on how people liked it.
This ties back into my main point.I haven't played D:OS 2, so I don't know if it was good or not, but if it was, I'm sure the sequel will do anywhere from a little less successful, to even more successful, depending on how people liked it.
For me the reception of D:OS2 was more than a bit confusing. Personally i found the game compelling for the first 4-6 hours or so but then i rapidly lost interest when i discovered that the writing wasn't getting better, the systems were shit and the itemization one of the worst to grace any computer game. Every single one of my friends that played the game more or less shared my sentiments and no-one made it far off the starting island. I honestly don't know a single person that actually liked the game but somehow it's universally praised.
If what you're saying is true, expect what happened to Deadfire to happen to D:OS 3. Everyone's guilty of it, I did the same thing before I got RPG black pill from the Codex.while a "regular gamer" will have barely stomached the game for an hour or two, and turn around say "yeah PoE is a good game". They do this because people are sheep, and will believe whatever the general consensus is all the while, they buy and play games that might be completely contrary to what they say they like/say is good
This ties back into my main point.
If what you're saying is true, expect what happened to Deadfire to happen to D:OS 3. Everyone's guilty of it, I did the same thing before I got RPG black pill from the Codex.
Didn't they table the X-com-like spinoff the Expedition devs were working on?This ties back into my main point.
If what you're saying is true, expect what happened to Deadfire to happen to D:OS 3. Everyone's guilty of it, I did the same thing before I got RPG black pill from the Codex.
Thats why they are not making D:OS 3 but XCOM-like spin off in D:OS setting and BG 3
Tales from the Sword Coast also had pretty lousy sales in comparison to the base game.
DLC/expansions for games generally sell worse than the base game, so it's not necessarily a reflection of reaction to/against that game.Tales from the Sword Coast also had pretty lousy sales in comparison to the base game.
So? What makes this a good comparison?
DLC/expansions for games generally sell worse than the base game, so it's not necessarily a reflection of reaction to/against that game.
Fergus who insisted on the gods? man that was so dumb, they were the cringist thing in the game, would have been a lot better cut off.
No need to start from scratch, but certainly continue with a new writing team.My suggestion is to abandon the PoE brand. It's worthless. Start fro Scratch, get a pre-implemented ruleset like OGL and write good stories. But yeah, who am I kidding.
Speak for yourself please. I've been repeating the same criticism of PoE since 2014.20-20 hindsight advice