Tovias how did you make allies with the Shek? I am still not too well-versed in the faction mechanics.
Bugmaster?
stop waisting your time with this while there's a new blobber out there.Can you cut humans for meat like in Unreal World?
Afraid not. I saw someone say that they could build inside some ruins once but never posted evidence of it so I assume it was a mistake. Normally, towns that you raze are overtaken by other faction, for example, in my game a crab raiders would take over a lot of stuff I wiped from the Reavers.Doesn't seem like you can take over an enemy faction's base even if you kill the boss. But what about all the abandoned locations all over the map? Is it possible to repair and expand them or do they serve no purpose?
Afraid not. I saw someone say that they could build inside some ruins once but never posted evidence of it so I assume it was a mistake. Normally, towns that you raze are overtaken by other faction, for example, in my game a crab raiders would take over a lot of stuff I wiped from the Reavers.
bad jokes aside, it has traps, teleporters, hidden switches, invisible walls, narrow corridors with plenty of branching, pretty good itemization and character development with boni and mali (even permanent ones), an interactive automap, a minimap, a compass, an interesting rune based magic system with some secret magic skill nobody seems to have found yet, atmosphere, etc... it even has a (i hear branching) story and c&c. yes it's real time but i don't dance too much. you can get around that with magic and consumables. i'd try it if i were you instead of listening to sheep about the graphics. but go ahead and sandbox a little, you'll grow tired of it faster than of skyrim. there's not enough content in kenshi and mods come slowly and are shallow.stop waisting your time with this while there's a new blobber out there.Can you cut humans for meat like in Unreal World?
If noble codexians are to be believed, it is awful in every aspect except graphics. Mamba combat + hipster writing that john wanker likes = I'd rather butcher people for meat
enlighten me, oh great idiot one. tell me about the cool stuff in detail.I must have just downloaded 20 mods for kenshi and most of them are far from shallow. There's some really cool stuff on the workshop.
i did, that's why i'm calling your bluff.I'd rather not, oh great negative one. Just go look at the workshop's most subscribed for yourself.
i did, that's why i'm calling your bluff.
immersion = shallowi did, that's why i'm calling your bluff.
What bluff? I told you I just downloaded what I consider 20 great, immersion adding mods. If you disagree then oh well. Have you even played the game?
Grown ass man can't even insult properly.oh great negative one.
Always found those mods kinda broken since it's essentially skipping the whole research aspect of the game, but then again since this is essentially wee mad max, that should be possible if you are strong enough.There are mods that let you overtake stuff like the Dust King's Tower and build a base there. I was heartbroken when I couldn't build one where the Band of Bones were hiding out.
Probably thisSome take food (the hugry ones), some take random stuff I think. The Reavers took almost everything I had once.
Can you tell me which mod gave you the opportunity to take over the Dust King tower and some other locations, please? I am 50 hours in and I am missing this kind of possibility.
Thanks.
High bonyard, pretty cozy place if you don't mind the roaming wolves, band of bones and beak things.Thanks Tovia.
Actually I just want to be able to takeover things, but I will definitely build a city somewhere.
Where is located yours?
The mod author seems to be working on a total takeover mod by the way according to its comment... That would be fucking great!
Some take food (the hugry ones), some take random stuff I think. The Reavers took almost everything I had once.
Can you tell me which mod gave you the opportunity to take over the Dust King tower and some other locations, please? I am 50 hours in and I am missing this kind of possibility.
Thanks.