Lagole Gon
Arcane
Why would you invade the good guys?
Edit:
>looks at the portraits...
>oh...
Edit:
>looks at the portraits...
>oh...
In a nutshell it's Mount and Blade in budget Vvardenfell.Is somebody reviewing this game? It seems pretty interesting and possibly groundbreaking, but for someone who's hasn't been following the development at all, it's kind of hard to understand how it actually plays.
Is somebody reviewing this game? It seems pretty interesting and possibly groundbreaking, but for someone who's hasn't been following the development at all, it's kind of hard to understand how it actually plays.
the world is much more post-apoc Omikron: The Nomad Soul to my eyes.
does M&B feature the dismemberment / prosthetic limbs and survivalist crafting aspects? Those aspects in Kenshi remind me of neo scavenger, while the actual chardev and combat reminds me of everquest crossed with warcraft 3.
In a nutshell it's Mount and Blade meets The Sims in budget Vvardenfell.Is somebody reviewing this game? It seems pretty interesting and possibly groundbreaking, but for someone who's hasn't been following the development at all, it's kind of hard to understand how it actually plays.
It doesn't beat M&B by a long shot. M&B has a world that changes without any player interaction and a rather complex vassalage/economy system, relatively speaking. The world in Kenshi works how many of Bethesda's games work, the player is the anchor that holds everything together. NPCs have some agency, but only if you're present. For example, the city Mongrel would lose more and more guards eventually to the relentless assaults of the fogmen, but only if you're in the vicinity. I've seen something regarding this issue in the patch notes so maybe that was changed, but you had to regularly import your game in the past because a lot of the guards in many cities would eventually die out due to the onslaught of respawning enemies.the world is much more post-apoc Omikron: The Nomad Soul to my eyes.
does M&B feature the dismemberment / prosthetic limbs and survivalist crafting aspects? Those aspects in Kenshi remind me of neo scavenger, while the actual chardev and combat reminds me of everquest crossed with warcraft 3.
Calling it M&B is a disservice to the unique blend of elements in Kenshi. Elements never seen before in a single game. The combat could also be described almost like a mini-Total War. I'm not going to go into detail in this thread why the game is groundbreaking, but maybe in my love-letter thread I will. It's beyond M&B, that's for sure.
I look forward to this most thoroughly.Writing my own Kenshi adventure as I play. Will post eventually.
keep hunting bandit leaders and sooner than later you will find its owner