curry
Arcane
I highly recommend Living World if you want a mod that adds reactivity and flavour without going apeshit like Reactive World
that'd be pretty nonsense, civ4 is ancient. but while kenshi is still lacking features and drowning in bugs we get the devs "you know guys? we got enough money to make another game so feel free to fuck off". in this paid beta testing culture that is considered a dick move.But, you know what? It's up to the developer alone to decide when his game is "complete". I might think that Civilization IV is incomplete because it lacks the ability to jump into the tank and grind those pesky enemy archers under tracks in glorious first person mode, but nobody gives a fuck and nobody should. If you don't like what the developer has completed, don't play it, duh.
but while kenshi is still lacking features
slavery? just to name one. "look! look! we have slavery! look! you can totally enslave people!" but you actually can't. most of the times buying slaves is a money sink, there's no way to buy a decent slave, the only fairly slavery-y place is rebirth but it bugs out extremely often. you may commit crimes in some cities and then be taken in slavery while caged, and what happens? you're moved to the local slave pen and wait there for all eternity. fleeing slaves? sit in front of the city gate for the same eternity.but while kenshi is still lacking features
What features exactly and who entitled you to decide what kind of features someone else's game must or must not lack?
slavery? just to name one. "look! look! we have slavery! look! you can totally enslave people!" but you actually can't.
most of the times buying slaves is a money sink, there's no way to buy a decent slave
you may commit crimes in some cities and then be taken in slavery while caged, and what happens? you're moved to the local slave pen and wait there for all eternity.
you're either retarded or some new worse form of retard still undiscovered by science
you can't enslave for your own gain people in vanilla,
you can't recruit prisoners in vanilla
, you can't recruit any slave beyond a score of 20-25 in vanilla because it has 0% chance to happen
the best is when you're the target of this
and this is "feature complete"?
please, go on with your buffoon act, it's fun watching you embarassing yourself.
A free-roaming squad based RPG focusing on open-ended sandbox gameplay features rather than a linear story. Be a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave, or just food for the cannibals.
Research new equipment and craft new gear. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.
Freeform gameplay in a seamless game world
in the largest single-player RPG world since Daggerfall, stretching over 870 square kilometers. The game will never seek to limit you or restrict your personal play style.
Custom design as many characters as you want
and build up a whole squad to fight for you. Characters will grow and become stronger with experience, not just in their stats but their appearance too.
Original take on the RTS-RPG hybrid genre.
No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
You are not the chosen one.
You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
Build a base
where you can research new technologies, upgrade your defences and craft new gear.
Purchase and upgrade your own buildings
to use as safe fortified havens when things go bad, or use them to start up a business.
Variation and possibilities of gameplay.
Be good, be evil, be a businessman, be a thief, live in a town, live in the desert, travel alone, travel in hordes, build a fortress, raze a city. Devote yourself to freeing slaves, or maybe end up a slave yourself.
Dynamic, ever changing world.
Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
Get captured by cannibals and eaten alive
, or sold off by slavers and forced to work in the mines. These are not scripted events, just a regular part of this chaotic world that ruins your life by chance. Anything can happen, yet anything can be overcome if you have the strength.
Absolutely no Level-scaling.
The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle. The game won't hold your hand or help you when you're down.
Realistic medical system that affects gameplay.
A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Severe injuries will result in amputees needing robotic limb replacements. Blood loss means you can pass out, and the blood will attract predators. A character’s stats are affected by equipment, encumbrance, blood loss, injuries and starvation.
Intelligent AI
that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you and run production in your base.
Aid or oppose the various factions
in the world while striving for the strength and wealth necessary to simply survive in the harsh environment.
Independently developed
with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
Original game world.
There are no fantasy-knock-off cliches. No magic.
Mostly false. Imagine you decide to just sit in town for a year, mining copper to pay for food but otherwise doing nothing. How different will the world look at day 365 compared to day 1? My guess is, not much.
I can't really think of any cases where the enemy AI did anything other than zerg rush.
I jumped back into the game today and decided to make a run at wiping out the entire leadership of the Holy Nation. Had a blast, read on for more details.
...
My next update should hopefully be my last for this run, and I will link all the prior posts for anyone who wants to read the whole thing.
Not sure how much you've explored in your previous games, but you might consider as a goal either exploring every biome or discovering the secrets of the First and Second Extinctions.Thinking about starting a new game where I try to play Kenshi more like a traditional cRPG.
- 6 man party
- Can't build an outpost
- One set goal to begin the game i.e. "main quest"
Any other ideas?
It is. At least the first time around.Y'all are making this game sound so cool.
it is. incomplete and buggy beyond human comprehension, but it is.Y'all are making this game sound so cool.
I got to the point where I started my first base at the edge of the swamp but now I'm getting swamped (heh) by Blood Spiders and raiders and building defenses takes ages because getting building materials is so slow.
Best Kenshi is adventure Kenshi. Take a couple of characters and go explore the world. You will probably die but it will be in a satisfying way.