Learning to properly interpret the navball and the appropriate responses to various situations is key.
Note that I do
not use RCS to dock, so while the general principles are the same, the exact behavior will differ significantly with RCS.
Also note that I've been using this for docking ports on the central stack, so alignments are easily done from the pod.
Navball info. Around halfway down the page you'll see the important icons: Prograde, retrograde, target prograde, target retrograde.
Orient yourself
before you reach the closest encounter marker. This is especially true when you're learning and wrapping your head around what direction you need to burn.
First step of the process: While centered on the target prograde marker, do you see your prograde or retrograde marker?
Retro: Congrats, your job's relatively easy.
- Burn the retrograde marker until your relative velocity is zero.
- Reorient yourself such that you're lined up on the target prograde.
- Note any misalignment between the two prograde markers. Slow burn (Exact amount depends on the distance between and spare dV, but exceeding 10m/s is probably ill-advised) in a manner that keeps the two icons directly on top of each other.
As you're facing prograde during this burn, with the target prograde marker as the central point, mentally draw a line from your prograde to the target prograde, and extend it another 90degrees beyond. Any burn between the target prograde marker and the 90degree point (Note that this 90degrees is relative to your target prograde marker; it won't be listed on the navball) will contribute towards eliminating any lateral velocity. That is to say, that line is how you'll get the two markers back on top of each other should there be any drift.
A similar procedure is used if you're facing the pair of retrograde markers,
however, your retrograde marker will be on the same side as the 90degree angle, as opposed to the opposite side, as was the case for the prograde pair.
- Turn to face the retrograde markers and get ready to gradually slow down. Always do your burns such that you correct any drift introduced from differing orbits or prior errors. Off the top of my head, a few good velocity markers are 8m/s @ 200m, 5m/s @ 100m, 2m/s @ 50m, 0.7m/s @ 25m.
- Once you hit the 25m mark, switch control to the docking target and orient that ship such that your docking port is in line with the approaching ship. It's pointless to do this earlier as the orientation will drift over the couple minutes of approach.
- At this point, you can just sit back and relax if you've used your breaking burns to counter any offset. However, if you're anxious about something going wrong, you can switch back to the docking vessel, but you'll have fairly limited options without RCS and virtually none if you don't have pairs of forward and rear facing engines setup via control groups.
Pro: Bet you thought I forgot about this case, heh. Technically speaking, this case can be as easy as the retro one, but you'd be wasting dV and the skill needed to preserve your approach velocity has already been mentioned.
- Make a judgement call on what's more important, using as little dV as possible or your anxiety/laziness? If anxiety/laziness wins, follow the retro instructions. If you want to conserve dV, the next addition can save a decent chunk (20-30).
- Estimate how much of your velocity is pointed towards your target.
If it's fairly low, you can save a bit of dV by only burning laterally initially. This is accomplished with the trick I mentioned earlier: That 90degree point is when you're on the lateral plane.
If it's fairly high, do a modified retrograde burn. That is to say, don't burn directly retrograde. Part of your goal is to kill the lateral velocity, ie getting your prograde/retrograde and the target's prograde/retrograde markers lined up. However, the other part of your goal is to kill
some of the velocity heading towards the target, so that means that you don't want to burn at the 90degree point/on the lateral plane. Instead, you want to burn somewhere between the 90degree point and the retrograde marker, and the exact spot depends on how much of your forward velocity you want to preserve. The closer you are to the retrograde marker, the more of your forward velocity you kill.
Another thing to keep in mind while killing lateral velocity: If you're burning completely laterally, with your throttle held constant, note how your relative velocity changes more slowly as you come into alignment. The rate of change will continue to slowly decrease until you get to the point where you're in alignment (At least, as much aligned as you'll get with your current heading) and then any further burn will start adding velocity and putting you out of alignment in the opposite direction from which you started.
Also, note that minor errors in alignment are difficult to visually spot on the navball at the higher (10m/s) velocities.
That was a lot longer than expected, heh. It's actually not terribly difficult in practice, but it does take some practice runs to get right.