Duh, after last update I finally backed
Blackspace for 20 dorrah. It is my 11th game I am backing and probably the first one that will not make it
. The only problem is that it may end up with the shallow story-line focusing on "tower defense" type of gameplay.
If only they were not so dumb. They should have mentioned Homeworld as one of the main inspirations, assuring that they will be delivering great story, and they would get a buckets of gold.
EDIT::
I have a feeling these guys (both Blackspace and Nexus 2) misjudged their low-level tiers (and total goals, I guess - though they probably know better how much money they need to make a game of certain scope). They basically ask 20$ for the basic game. Now, remember that, e.g., Banner Saga - a game that'd already had a press at that time (announced like half a year before kickstarter), and from ex-Biowarians (another bonus) - put the basic game for just 10$. Only after their success they started to play arround (saying that it will be trilogy and by pledging 50$+ or similar, you get the other parts for free). Still they were advertising Banner Saga 1 as a full game 20 - 30h of content.
Suddenly, these guys want the double bucks for the entry level tier (save for early-bird) o_O. I mean Nexus, while great, was a niche game. And they want 650k. Blackspace is also from unknown guys (xcept for working in EA blabla).
Space games do not seem to do as well as, e.g., cRPGs in Kickstarter (remember Skyjacker - promising Freespace clone? - well, they didn't make it and they asked for like 350k). Add to it, that these are not the very early days of kickstarter, so pledgers have got their heads much cooler nowadays.
Yet, they are putting those unrealistic goals for themselves...