fantadomat
Arcane
There is a mod that fixes this. I got most of them.i am very upset that there are more knights than slots at the round table because i dislike the idea of parting with any of these valiant dudes
There is a mod that fixes this. I got most of them.i am very upset that there are more knights than slots at the round table because i dislike the idea of parting with any of these valiant dudes
Yeah. I don't like how it works too.i am very upset that there are more knights than slots at the round table because i dislike the idea of parting with any of these valiant dudes
"I like C&C in RPGs, unless it's about actual choices with gameplay consequences, and not just completely irrelevant dialogue fluff like in Disco Elysium"Yeah. I don't like how it works too.i am very upset that there are more knights than slots at the round table because i dislike the idea of parting with any of these valiant dudes
1) Even if you keep them as Aspirants and then decide to use them in your Round Table they won't level up, meaning it will take them forever to catch up via the Training Grounds.
2) If you discard anyone who is already part of your Round Table, they will be lost forever.
The spots for the Round Table should be free. It's not like you gain much from that alone, gameplay-wise. You still have to take knights with you on missions or put them in the Training Grounds, which also means committing limited resources there (to open more spots and to train them). But, hey, let's pretend like it's a good idea, because some idiots think it's some sort of C&C™ when you're pretty much forced to dump resources just to keep your knights relevant in the game."I like C&C in RPGs, unless it's about actual choices with gameplay consequences
"I need to have every single companion, every item, and be able to access every piece of content in a single playthrough otherwise I'll cry"The spots for the Round Table should be free. It's not like you gain much from that alone, gameplay-wise. You still have to take knights with you on missions or put them in the Training Grounds, which also means committing limited resources there (to open more spots and to train them). But, hey, let's pretend like it's a good idea, because some idiots think it's some sort of C&C™ when you're pretty much forced to dump resources just to keep your knights relevant in the game."I like C&C in RPGs, unless it's about actual choices with gameplay consequences
Yeah. I don't like how it works too.
1) Even if you keep them as Aspirants and then decide to use them in your Round Table they won't level up, meaning it will take them forever to catch up via the Training Grounds.
2) If you discard anyone who is already part of your Round Table, they will be lost forever.
Nice strawman fallacy. I can do it too:"I need to have every single companion, every item, and be able to access every piece of content in a single playthrough otherwise I'll cry"
Shame on you."I am too stupid to grasp the point someone else has made, so I will make up some dumb shit up"
You consistently favour every single line of thought that led to the decline of modern RPGs. No wonder you're a Disco fanboy.
...Devs limited knights you can have on purpose, this is also why the game has a morality chart that gives unique knights for different alignments, the systems work together to force you to make decisions and commit to a specific playstyle on a playthrough. This is a fundamental design decision which the whole game is built around.
I didn't even intend to go as far as to allow ALL knights to be usable. But you can make 12 Round Table spots open from the very beginning. Then you can also introduce an option in the Training Grounds where you can level up any knight to the maxium level in one mission time. BAM! Problem solved.It's too bad that the dudes are removed from the game instead of kicked backed to the aspirant queue. Though frankly the more I think about it, the more it feels like juggling all of them back and forth would ultimately be kind of... pointless? It's just that the monke brain goes haywire at the thought of parting with the toys it was given.
The problem isn't that there is a set maximum of knights you can have or that some are locked behind certain alignments, so why the fuck are you bringing that up? My point was that keeping knights as Aspirants is not worth it long term, because you can't make them catch up without having them sit on the training bench (which is something you already have to do with any "active" knight, if you want to keep them all at relatively similar level to be able to beat missions with them).
And discarding knights means you can't revisit these knights later, which creates needless competition for spots early on. You might try to sell it as "hard choices and consequences™" and another reason to replay the game more, but I think it would be nice to have more options open in a TACTICAL GAME (and the choices aren't really that hard. They just hit certain heroes more than others). Especially early on when you're still figuring out which knights you want and which ones you don't based on their playstyle. Just because developers did things certain way doesn't mean it's the only right way and it can't be critiqued or changed for the better.
But "muuuuuh CnC™!!101!0 ", right?
Retards like you start with whining "Buuuuuut mommy I want to play with ALL knights!"
another retard bullied into submission, run away little storyfag.Retards like you start with whining "Buuuuuut mommy I want to play with ALL knights!"
Another retarded strawman. Goodbye.
Retards like you start with whining "Buuuuuut mommy I want to play with ALL knights!",
Tfw the mission to find the Excalibur gives me Sir Percivale, and he's so obscenely and face-meltingly gud I immediately start wondering who to kick to make place for him, and then at the end he fucks off on his own knightly quest because I'm not important enough and he has better things to do.
Though frankly I somewhat expected that given his OPness
man this game rocks
Because you may be king but not everyone voted for you.Name me one single reason why I can't retain all the knights I want
Wait until you see Merlin. He's one disloyal greedy bastard.also guinevere -3 loyalty because she's 'disloyal' lmao what a whore
should only stick with exemplary christians
checkmate pagans
also guinevere -3 loyalty because she's 'disloyal' lmao what a whore
"But mommy, I'm the ruler of Avalon, why cant I just take all the items from merchants for free?"Retards like you start with whining "Buuuuuut mommy I want to play with ALL knights!",
YES
I am the ruler of fucking Avalon.
Name me one single reason why I can't retain all the knights I want.
Is there a lack of chairs on my Misty Isle?
What is that you say, replay value? Would you kindly go and fuck yourself.
There is already the alignment system, as you said yourself, to limit the knights available to you.
Good gods, the decline enablers who defend the stupidest game-design decisions due to simplification, "mah balinse" and gamification of systems
are the reason why we went from fielding teams of 6-8 characters to mere 3-4.
Go play diablo or some shit made for serial replayers and let me assemble all the knights in the realm under my banner.
They changed this, you can move a few dudes to aspirants now, and aspirants are maxlevel-2.Yeah. I don't like how it works too.i am very upset that there are more knights than slots at the round table because i dislike the idea of parting with any of these valiant dudes
1) Even if you keep them as Aspirants and then decide to use them in your Round Table they won't level up, meaning it will take them forever to catch up via the Training Grounds.
2) If you discard anyone who is already part of your Round Table, they will be lost forever.
Yeah, but at least you can "fix them". Particularly Merlin, just pimp him out and he's good.Wait until you see Merlin. He's one disloyal greedy bastard.also guinevere -3 loyalty because she's 'disloyal' lmao what a whore
also guinevere -3 loyalty