I guess that whatever you do with him, the outcome will be that you will find yourself in Rattay.So a bit after the starting village you encounter the Zwayb-something guy, whom you fight when you fling shit on the wall. I stood over his unconscious body in the village earlier and decided not to hack him to death seeing he's named and all - would be nice if somebody tried it and if the game acknowledges it.
So you spend tutorial by thieving everywhere, and then lost all stolen goods? Scary. Looks like they didn't wanna carry both body, and stolen goods. (Or perhaps they even returned it because your character was punished already your character didn't end in jail.)So I put on the uniform and get the horse and this is where the whole game fell apart for me. One railroaded train crash after the other.
Henrik decides to leave the horse after traveling only half the way. Why? I have no idea. Presumably he thinks it is less suspicious for a messenger to walk aimlessly through the countryside, than to ride a horse...
Then I get attacked by bandits over and over again. No problem since they are very weak and give you free loot (without having to rob the dead).
Since I cleaned out much of Talimberg before, I immediately become overburdened. Great. How to make a shit mission no one wanted to do even more annoying. So i stumble along the country side for approximatly 1.5 hrs since the movement penalty makes the walk atrociously slow. At that point I start thinking: Wouldn't it be fun if the game forces you to loss everything you pick up in the beginning in some stupid cutscene? No it wouldn't be fun. Not at all.
So of course that is what happens. I have to stumble 90 minutes through the villages just to trigger the next set of cut scenes in which I am railroaded in an unwinnable fight. At that point the game allows you to play for 10 seconds, so that you can lose the fight on your own. Well, thank you very much. I totally feel like it is my fault now.
Afterwards the game continius to touch itself indecently and rambles along with the next cut scenes and the "epic intro", during which all I feel is hatred for everybody involved.
Then you wake up and gave to talk to some wench from your village when all you want to do is hit "i" and see whether those dicks really took everything from you and invalidated the first 10 hrs of playtime.
They did. Thank you very much.
We have many jokes about all Slavs being thieves in Germany but that Prologue really takes the cake.
I'll need a moment before I decide whether I'll continue the game or refund it.
Overclock your CPU.i7-4790
So you spend tutorial by thieving everywhere, and then lost all stolen goods? Scary. Looks like they didn't wanna carry both body, and stolen goods. (Or perhaps they even returned it because your character was punished already your character didn't end in jail.)snip
Even stolen goods? Developers are casuals.So you spend tutorial by thieving everywhere, and then lost all stolen goods? Scary. Looks like they didn't wanna carry both body, and stolen goods. (Or perhaps they even returned it because your character was punished already your character didn't end in jail.)snip
nah, I was being dense. Everything (beside the quest sword) is stored in the house you wake up in. So you can loot all you want.
Although I'd recommend rushing through the Prolog as fast as possible. Since arriving at Rattay, nearly all my complaints with the game have vanished and it has become
No more railroading and watching cut scenes for hours on end. The game gets much, much better.
I think they could learn a fair bit from Nier: Automata and Yoko Taro's games in this regard. The way that man uses gameplay as a story telling tool is pure genius and I wish more people did it.- unlike Dan Vavra he doesn't think a videogame is a great way to tell traditional stories, movies and books superior in that; at best games are good at providing emergent "stories" but their strength is in systems and mechanics (this dude must hate AAA)
Even stolen goods? Developers are casuals.
Real world developers would add a notice, you now all these various goods you had, we took them to castle armory to prevent people to stealing them, we would keep them for a month... (Of course if you are dead you will not need them anymore.)
So I played 15 hours in the last 36. So far I am entirely too busy having fun to think critically on the game. I went down the path of the Millers. You'll know what that entails if/when you choose that path. Enjoying those side quests side so far while also rubbing elbows with the nobility. I feel like levelling my guys like a Locke Lamora.
This does not help with the constant freezing. FPS seems unchanged.
Did you try this?I played around a bit in the tutorial village. Also getting freezes every now and then. Actual FPS is fine but whenever I'm in the town, I get freezes that last a few seconds and then it's back to regular FPS again.
Disabling V-sync
Should fix the micro-stutter, freezes and frame drops.
1. Go to your steam library install directory
(e.g. C:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance)
2. Create a new user.txt document in this folder
3. Write r_VSync = 0
3a. Also you can add a line sys_MaxFPS = 60 *60 is amount of max FPS. You can choose 120 or 144 for higher rate monitors or any different values. This should help with screen tearing since we have disabled V-sync. Try different values to achieve optimum picture for your setup. (*)
4. Save the changes, close the file. Rename user.txt to user.cfg
(*) Also you can test different maxFPS values faster by typing the sys_MaxFPS ## (## is 60 or other FPS value) in the in-game console. You can open the console pressing the “~” button on keyboard. But keep in mind, when you close the game, all changes you made will be lost. Don’t forget to set maxFPS in user.cfg file after you find optimum value.
Definitely should turn down the "Henry is Hungry" thing, it's ridiculous even in the tutorial, I think I broke into 3 houses and ate from their cooking pots and the guy is still hungry, make it twice or three times a day like a normal person, not every 10 or 20 minutes. xDOne thing they should add is the contextual option to eat directly from the table, instead of picking up the food and then having to go to the inventory to eat.
There is no other way you'd get that bad a performance with your hardware if something isn't fucked, maybe you forgot updating your graphics drivers for a while, or you're missing some binaries or something, but that's not normal game behaviour with that hardware, also check out some Benchmarks.I'm getting slightly annoyed at having to repeat myself, but my PC is not fucked.
I can play EVERY SINGLE GAME (I'm talking the likes of Witcher 3, CoD, Everspace, Tomb Raider, Spellforce 3, Ashes Of Singularity, etc.) on high(est) settings, without problems, as it should be.
That includes games where people are complaining about horrible optimization.
Just this one game has incredibly bad performance for me. And not on high settings, the game looks terrible with my current settings, more like the original Mount & Blade - and yet, barely playable.
But yeah, sure, my PC is fucked
They usually normalize after a few days or a week: http://steamspy.com/app/379430Also: I'd like to note that this goes to show that Steamspy stats are extremely unreliable as that only shows 100k. A lot of people treat it like gospel, so I found that interesting.
Nettle soup is yummy.men, pick up all the plants.
5min of picking up nettles made me the richest guy in the village
Definitely should turn down the "Henry is Hungry" thing, it's ridiculous even in the tutorial, I think I broke into 3 houses and ate from their cooking pots and the guy i still hungry, make it twice a day not every 10 or 20 minutes. xDOne thing they should add is the contextual option to eat directly from the table, instead of picking up the food and then having to go to the inventory to eat.
Definitely should turn down the "Henry is Hungry" thing, it's ridiculous even in the tutorial, I think I broke into 3 houses and ate from their cooking pots and the guy i still hungry, make it twice a day not every 10 or 20 minutes. xD
What res are these measurements for? 1080p?PSA: the correct amounts of VRAM for the various texture qualities are thus:
Low: 1 GB
Medium: 1.5 GB
High: 2 GB
Very High: 3 GB
Ultra: 6 GB
If your GPU has less VRAM that your texture setting, your visual experience is going to be miserable FWIW. Also, anisotropic filtering is *stupidly* tied to your texture level, and only at Very High and Ultra settings do you get 16x AF. At high it is a laughable 4x. This is a horrible choice, as it makes distant textures look fuzzy, regardless of your LOD and draw distance settings. AF also isn't a resource hog like AA, so this is doubly confusing why Warhorse coupled the settings.
Anyway, if you can't play on Very High/Ultra texture settings, you can still invoke 8x or 16x AF using the console, and permanently set it by placing a user.cfg file in the root KCD directory with the correct commands. See my post here for more info https://forum.kingdomcomerpg.com/t/...s-not-motion-blur-setting-when-moving/38031/5