agris , I saw your post where you are sharing your settings and system specs, and discovered they are from my own system's generation, so I tried to run with your settings. On trying that I discovered that the settings you mention are identical to mine, except object quality which I kept, I want as detailed faces as possible. My processor is faster (4970k), and my gpu slower I believe (gigabyte windforce gtx 780 factory OC). But my point is that when I turned all LoD sliders to the max, as you have done, this improved visual quality and performance at the same time, similar to how some people claim turning up things to ultra has improved performance.
My explanation would be that streaming better quality textures and objects is actually slower than loading bigger chunks at once into vram + ram. How would you explain it, I'm curious.
So now it's my fault that the game is a pile of coded shit and I should play the only ''way it meant to be played'' and that's by taking on 20 enemies at a time unnarmed just to not abuse the poor little AI, bless him. You people are fucking retarded, no wonder devs are churning out duds after duds, there are people like you that will furiously eat whatever shit they put on a plate and defend it like was a deliciously oreo cake.
Redirect this guy to Polygon, please! The game is beautiful but boring!