GrainWetski
Arcane
- Joined
- Oct 17, 2012
- Messages
- 5,771
At least the game has some sexy women you can romance. Little did we know Theresa the wholesome mid was actually quite the looker in Warwhores world!
![n-XMar1f-Ec-Bb-T.png](https://i.postimg.cc/d0kDYDFB/n-XMar1f-Ec-Bb-T.png)
This is why you need me:
This is why you need me:
Ironic considering the youtube video is age restricted and I need to both log in and go to youtube to watch it
This is why you need me:
Ironic considering the youtube video is age restricted and I need to both log in and go to youtube to watch it
At least the game has some sexy women you can romance. Little did we know Theresa the wholesome mid was actually quite the looker in Warwhores world!
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Does she have trisomy 21?Rosa is perfectly fine, don't be autists.
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Coming from the guy who gave a generous 92% for Call of Duty Black Ops 6 and a 98% to Soy of War wokenarok, your opinion can be safely discarded. It's 100% certain that you like slop and enjoy it.Rosa is perfectly fine, don't be autists.
Dats Hans after transitioningOr maybe you're gay.She would rate a "shit out of ten" in the "WOULD?" thread. You guys are coomers. Look at that cow.I know I shouldn't... However...
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Coming from the guy who gave a generous 92% for Call of Duty Black Ops 6 and a 98% to Soy of War wokenarok, your opinion can be safely discarded. It's 100% certain that you like slop and enjoy it.Rosa is perfectly fine, don't be autists.
Are you talking to yourself now? You are the one who played Dragon Age Veilguard and KFC2. You should transition next.Coming from the guy who gave a generous 92% for Call of Duty Black Ops 6 and a 98% to Soy of War wokenarok, your opinion can be safely discarded. It's 100% certain that you like slop and enjoy it.Rosa is perfectly fine, don't be autists.
I didn't review either of those.
Look, I understand that you all would rather bang your bro Hans and are too shy to admit it, not judging, nothing wrong with that, but there's no need to hate on the game's women or disrespect us simple folk who prefer them. Being straight is not a crime.
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Hahahahaha please tell me there's a quest where you can help the niggerman to fuck a white woman
That's one of the major problems of you Jews: you think people need you but no one really does and never really has. In fact, the world would have been a much better place if you people had never existed.This is why you need me:
Are you talking to yourself now? You are the one who played Dragon Age Veilguard and KFC2. You should transition next.Coming from the guy who gave a generous 92% for Call of Duty Black Ops 6 and a 98% to Soy of War wokenarok, your opinion can be safely discarded. It's 100% certain that you like slop and enjoy it.Rosa is perfectly fine, don't be autists.
I didn't review either of those.
Look, I understand that you all would rather bang your bro Hans and are too shy to admit it, not judging, nothing wrong with that, but there's no need to hate on the game's women or disrespect us simple folk who prefer them. Being straight is not a crime.
Remember none of this was forced on Warhorse or Vavra!![]()
Hahahahaha please tell me there's a quest where you can help the niggerman to fuck a white woman
You're right. This is far worse than Veilguard because they're peddling this as "historical".Are you talking to yourself now? You are the one who played Dragon Age Veilguard and KFC2. You should transition next.Coming from the guy who gave a generous 92% for Call of Duty Black Ops 6 and a 98% to Soy of War wokenarok, your opinion can be safely discarded. It's 100% certain that you like slop and enjoy it.Rosa is perfectly fine, don't be autists.
I didn't review either of those.
Look, I understand that you all would rather bang your bro Hans and are too shy to admit it, not judging, nothing wrong with that, but there's no need to hate on the game's women or disrespect us simple folk who prefer them. Being straight is not a crime.
Putting Veilguard and KCD2 unironically in the same bag clearly shows how much the culture war has fried your brain to the point of cluelessness. I pity you, my brother in Christ. I hope some day you'll be able to enjoy games again![]()
Certainly Hanus was in on it, and I assume the other lords.Henry's rise in KCD is quite implausible too, unless everyone was in on Radzig's secret, which is itself highly implausible.
They are not games but garbage pieces of propaganda full of gays, BIPOC and trannies.Putting Veilguard and KCD2 unironically in the same bag clearly shows how much the culture war has fried your brain to the point of cluelessness. I pity you, my brother in Christ. I hope some day you'll be able to enjoy games again![]()
As I was replaying KCD, a number of characters seem to be foreshadowing it, including Kunesh who calls Henry a bastard.Certainly Hanus was in on it, and I assume the other lords.Henry's rise in KCD is quite implausible too, unless everyone was in on Radzig's secret, which is itself highly implausible.
Kingdom Come: Deliverance 2's guns are very, very bad, but that's what makes them so fun: 'We knew it was going to be a meme weapon, but we were cool with it'
Unwieldy, imprecise and silly—I love 'em.
Kingdom Come: Deliverance 2 is a game obsessed with medieval history—specifically the history of Bohemia, a kingdom in the Holy Roman Empire that's now part of modern Czechia. It's an RPG that is fascinated by the social structures, clothing, architecture, weapons and culture of the time.
Developer Warhorse has a full-time historian on the team who's been there since before the original game appeared on Kickstarter, and your jaunts through Bohemia will see you encounter plenty of historical celebs and become embroiled in real conflicts. But these games are not history textbooks. They aim for authenticity over hyper accuracy.
"We are working on a videogame," says Warhorse's global PR manager Tobias Stolz-Zwilling. "And that is, first and foremost, the main goal: we want to have an intriguing and cool and fun and nice videogame. However, we try extremely hard to make it as authentic as possible. We double check the stuff, so that when the player plays it, or whenever someone checks it, that the things that are listed in there are at least plausible."
While the first game was full of historical details, one thing it was missing was firearms, which had started to be employed in European warfare by the 15th century. But their omission did make sense. These early guns were a pain in the arse to use: taking an age to to reload, woefully inaccurate, and not remotely safe for the user.
"Firearms were usually used en masse, like you would just fire against storming cavalry," says senior game designer, Ondřej Bittner. "They were like the beginning of line battles."
When you've got a line of troops all firing at once, that lack of accuracy and the time it takes to reload doesn't really matter. Your enemies are gonna go down. As a weapon of war, they are terrifying. But as the weapon of a wandering knight who is usually alone, they are pretty awful.
Since big pitched battles weren't the focus of Kingdom Come: Deliverance, guns weren't a priority. You spent most of your time traipsing around the countryside getting into duels with knights or fighting small groups of bandits. And the same is largely true of Kingdom Come: Deliverance 2, but this time Warhorse wanted to show players "how firearms looked and operated".
"Just the idea that someone goes through the forest, he's attacked by bandits, and he takes out a boomstick—that's ridiculous," says Bittner. "So we knew it was going to be a meme weapon, but we were cool with it."
When I got my first cumbersome gun, protagonist Henry complained about the smell, and then expressed some concerns about the inherent danger of using this explosive device. He was reassured by the bandit teaching him how to use it: he'd only blown off a couple of fingers. Then I participated in some target shooting. I missed all of the targets. But I laughed the whole time.
It's just so impractical. The length of time it takes to get it ready means it's never going to be a reactive weapon, and once you're all set, you still have to light it—like a cannon—and wait for it to go off. You have to effectively be able to see into the future, knowing you'll still have a clear line of sight and that your aim is dead on in a few seconds.
My first attempt to use it in battle saw me hang back during an ambush while some allies engaged enemy knights. I was lucky enough for one of my foes to get quite close, with his back to me. My gun went off, and he went down instantly. He might as well have been wearing no armour at all. I hooted and hollered until someone ran at me with a longsword and I frantically switched weapons before getting stabbed in the throat. RIP, me.
That would mark the last time I'd actually manage to hit a target for many, many hours. Beginner's luck.
Despite this, I still try to find excuses to get a shot off. It's just so ridiculously badass to whip out a gun in a medieval duel. And very, very dumb. But I can't help but appreciate how Warhorse has approached historicity in this regard. A wandering knight would probably not be carrying a gun, but he could, and if he did, it would probably go down like this—he'd miss a lot, and very occasionally kill someone in one sweet hit. And it's just fun to make some big bangs. Who doesn't like making a racket?
"The sound of the gun is from my friend's gun," says Bittner. "They're very cool to shoot, but you have the feeling of extreme, like… I might die. Obviously, though, the modern replicas are way safer, because the metal casting is better."
The use of firearms sort of encapsulates what Kingdom Come: Deliverance 2 is all about. It's a game built on tiny details, on exhaustive research, on a fascination with history, but it's also silly and playful and slapstick. You get buckets of poo poured over you, you get drunk with your friends, some terrible bards make an atrocious (and brilliant) song about you. Bohemia might be getting torn apart by a civil war, but there's still plenty of time to have a laugh.
Kingdom Come: Deliverance 2 trades Skyrim stealth archers for stinky smelly archers: you can get so filthy that NPCs catch you "broadcasting" body odor, so "wash your hands, kids"
What a way to throw a stealth attempt
Think of all the ways you've screwed up stealth in games. Lingered too long, forgot to hide the bodies, shot the Skyrim guard before he forgot about the last time you shot him, missed the dude standing mere feet away from the dude whose neck just received a new piercing shaped mysteriously like your knife.
Now cast your eyes to Kingdom Come: Deliverance 2, which delivers exciting advancements in stealth fumbling technology by letting you get so filthy and smell so bad that stealth becomes incredibly difficult because an alarming cloud of your irrepressible stank will reach any unwitting guards several seconds before your knife ever could.
Our Kingdom Come: Deliverance 2 review notes the game's unflinching commitment to recreating 15th century Bohemia with brutal accuracy, and one recurring detail – just how gross the old times were – came up in our conversation with senior game designer Ondřej Bittner. One of our writers had reason to suspect that a guard had quite literally sniffed him out because he hadn't taken a bath in a while, and it turns out they were bang-on.
"Basically, if you get the debuff that, you know, your body odor, you smell, there's like a circle around you," Bittner explains. "Basically, you're broadcasting, like, I'm here. So yeah, we added that. It's actually smelling. If he would just wash or go to the bathhouse, this wouldn't happen."
The solution to this stank-sabotaged stealth situation couldn't be more obvious: take a bath, you filthy animals. Bittner's advice was simpler still: "Wash your hands, kids." I'm reminded of one of my favorite community watershed moments from a previous RPG with the Baldur's Gate 3 launch: that time too many players realized too late in the game that you don't have to walk around looking like the canvas from an FBI blood splatter test.
Developer Warhorse has a full-time historian on the team