AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
You need to equip the ring. Gently.
http://www.rpgcodex.net/forums/inde...ex-enhanced-edition-directors-cut-2013.87048/Alright, while this thread is active, anybody knows why I can't give ratings?
Please be gentle.
http://www.rpgcodex.net/forums/inde...ex-enhanced-edition-directors-cut-2013.87048/Alright, while this thread is active, anybody knows why I can't give ratings?
Please be gentle.
ctrl+f "brofist"
You can do that already using this -http://www.rpgcodex.net/forums/inde...ex-enhanced-edition-directors-cut-2013.87048/Alright, while this thread is active, anybody knows why I can't give ratings?
Please be gentle.
ctrl+f "brofist"
I will fist you (gently) once March the 6th is here, brother.
A low strength char gets overburdened with full set of his own armorOops
Ok, so how do the limitations on weight look like, in rough terms? I remember seeing somewhere that you can't walk around with more than one set of armor in your inventory.
Are NPCs in this game as blind during night time as we are?
darky
From what I remember, we can carry bodies of incapacitated or killed people?A low strength char gets overburdened with full set of his own armorOops
Ok, so how do the limitations on weight look like, in rough terms? I remember seeing somewhere that you can't walk around with more than one set of armor in your inventory.
Mid strength char is able to carry about 1.5 man worth of armor and weapons .
And as for hi strength char I'd have to boot up the game to find out. Ain't nobody got time for that!.... Anyway, your horse can also carry a fair share of the load.
Yes, but most folk tend to frown upon strangers who walk into town with a dead body over their shoulder, toss it on the nearest merchant's stall, and yell ''how much can I get for this?!"From what I remember, we can carry bodies of incapacitated or killed people?A low strength char gets overburdened with full set of his own armorOops
Ok, so how do the limitations on weight look like, in rough terms? I remember seeing somewhere that you can't walk around with more than one set of armor in your inventory.
Mid strength char is able to carry about 1.5 man worth of armor and weapons .
And as for hi strength char I'd have to boot up the game to find out. Ain't nobody got time for that!.... Anyway, your horse can also carry a fair share of the load.
And as for hi strength char I'd have to boot up the game to find out. Ain't nobody got time for that!
Further comparing with the Witcher 3, I see there is no feature for the NPCs to make remarks as you pass them by. This was eventually getting repetitive, but in retrospect, it was adding to the feeling of a town being inhabited by people as opposed to white walkers. Or maybe just the player in this stream hasn't accumulated enough reputation to provoke reactions? Even so, they could have been dropping lines about the weather, the harvest, the Cumans, etc.
Where did you people get this from? Watching the first hour of gameplay will show townspeople start conversations and initiate dialogue about daily on-goings and politics with one another while the player walks by, also if you walk into them they make comments like "What are you doing?", "Stop it!" etc. Other than that, the player character in this game isn't an "iconic hero" that will likely be recognized or commented on like in The Witcher, it's just some guy that likely ends up conscripted on one side of the war, but we'll see about that.I didn't watch that much, as I don't want to spoil the game for myself, but do the NPC's acknowledge that the player is a physical entity and act accordingly, or just mindlessly bump into him, like in W3?
In the gameplay video I'm watching, the player has accumulated quite a bit of money, probably from thieving and killing bandits. Regardless, he is at an early point in the main quest line where he is expected to be equipped with much lower-grade gear than what he is carrying and has already equipped.
You're watching console footage (if that, some of the footage going around is from their "Beta" from early 2016), the game isn't out on PC yet, it unlocks tomorrow.Well, this isn't looking very good then. From the very long loading screen to start a simple dialogue out in the woods, to the NPCs first appearing standing and then snapping to a seating position when revealed, the insane amount of pop in...
CryEngine might have been a mistake.
The issues I mentioned have nothing to do with console footage. The pop-in might be less prevalent on PC, the loading screens might be shorter, but they're all still there.You're watching console footage (if that, some of the footage going around is from their "Beta" from early 2016), the game isn't out on PC yet, it unlocks tomorrow.
Someone's honest opinion, yo!
Someone's honest fucking opinion, yo!
Well, this isn't looking very good then. From the very long loading screen to start a simple dialogue out in the woods, to the NPCs first appearing standing and then snapping to a seating position when revealed, the insane amount of pop in...Version is displayed in the menu:3. we don't even know if these console fags have the day1 patch or not
1.0 = certified version (from mid-December)
1.1 = day 1 patch
1.2 = next patch (in the works, being finalised)
CryEngine might have been a mistake.
The Blacksmith trailer was more impressive
Henry doesn't make a very good monk, does he.
Here is a self-proclaimed middle ages historian who is critiquing the game as he plays on his PS4 Pro.