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Kingdom Come was on Square Enix's E3 broadcast for some reason:
Wasn't it run on PS4 since it was show on Sony Presentation?That looked pretty terrible. Graphical downgrade?
Kingdom Come was on Square Enix's E3 broadcast for some reason:
That looked pretty terrible. Graphical downgrade?
Wasn't it run on PS4 since it was show on Sony Presentation?That looked pretty terrible. Graphical downgrade?
And also, they are still showing dialogue scenes with missing character animation and automated low quality facial animation placeholders. FFS WARHORSE, THIS IS NOT HOW TO DO MARKETING.
There will be no further early access release, they want to hit the february date with final game and doing another public beta build would waste time.Does anyone know if they updated the beta recently or have any plans to in the near future?
Last time I played it ran like shit even on lowest settings.
Be a badass and intimidate people in Kingdom Come: Deliverance
Sometimes you don’t have enough gift of the gab to get something you want. That’s normal in real life, and games have often done something similar. In Kingdom Come: Deliverance, there are skill checks for this sort of thing: maybe you need to be strong, or maybe you need to be more persuasive. In some situations, though, you just need to look badass.
Tobias Stolz-Zwilling, PR manager at Warhorse Studios, showed us along a tutorial area for Kingdom Come: Deliverance, where the player came up to a decision. When collecting a debt, you get the choice to take a few different approaches, each represented by a different icon. One of those icons is a skill check for your “badass-ness”: a pig with shades on.
It sounds a little silly at first, but makes some sense. If you were to walk up to someone looking like you just dismembered someone, there’s a good chance that someone will get out of your way at just a glance. Stolz-Zwilling told us that “if you have full plate armour, if you have a bloody sword, people will be afraid of you.”
It’s wholly unlikely that badass-ness is the official title for this skill - and it's perhaps not fitting with the medieval theme - but that’s definitely what we’re calling it now.
No update. recent or future. Bate has stayed the same since release. We only released some hotfixes shortly after.Does anyone know if they updated the beta recently or have any plans to in the near future?
Last time I played it ran like shit even on lowest settings.
https://www.pcgamesn.com/kingdom-come-deliverance/kingdom-come-deliverance-badass-skill-trait
Be a badass and intimidate people in Kingdom Come: Deliverance
Sometimes you don’t have enough gift of the gab to get something you want. That’s normal in real life, and games have often done something similar. In Kingdom Come: Deliverance, there are skill checks for this sort of thing: maybe you need to be strong, or maybe you need to be more persuasive. In some situations, though, you just need to look badass.
Tobias Stolz-Zwilling, PR manager at Warhorse Studios, showed us along a tutorial area for Kingdom Come: Deliverance, where the player came up to a decision. When collecting a debt, you get the choice to take a few different approaches, each represented by a different icon. One of those icons is a skill check for your “badass-ness”: a pig with shades on.
It sounds a little silly at first, but makes some sense. If you were to walk up to someone looking like you just dismembered someone, there’s a good chance that someone will get out of your way at just a glance. Stolz-Zwilling told us that “if you have full plate armour, if you have a bloody sword, people will be afraid of you.”
It’s wholly unlikely that badass-ness is the official title for this skill - and it's perhaps not fitting with the medieval theme - but that’s definitely what we’re calling it now.
So in both of the presentations we've learned the exact same stuff we've known since 2013. I sincerely hope Warhorse does a proper stream when the guys get back home and show us some gameplay and new features. Because E3 was totally useless.
Morrowind took fame and reputation into account when determining NPC dialogue.See, this is awesome, and exactly the kind of thing RPGs need (well, one of many). So many times in current/past RPGs, you walk up to some dude, and he sees you in some rare expensive armor, packing a high quality sword, just coming from a bandit exorcism, and he treats you like some fat nerd. This mechanic shouldn't result in everyone just yielding to you, but at least showing some RESPEK.
But goddamn those dialogue scenes look so amateurish still
Yes, hair are being worked on. And as for the dialogs looking stiff, we already do have many full body animations and facial expressions but our guys have only just now (like a week back, really) started putting them into the dialog trees.But goddamn those dialogue scenes look so amateurish still
Yeah that PS4 video is pretty good actually. But I'm 100% certain the dialogue scenes are still unfinished, you can clearly see some of the NPCs still have the ugly placeholder hair that the old Henry sported, as well as his legendary dead stare. So I really don't think they'll be the same when we play the game in 8 months.
Yes, hair are being worked on. And as for the dialogs looking stiff, we already do have many full body animations and facial expressions but our guys have only just now (like a week back, really) started putting them into the dialog trees.
So...uh.... wait for Gamescom?