mediocrepoet
Philosoraptor in Residence
KotC 1 had the best classes.
KotC 1 had the best classes.
Anyone who thinks you need more than 3 classes is a lame casul.KotC 1 had the best classes.
All three of them?
Anyone who thinks you need more than 3 classes is a lame casul.KotC 1 had the best classes.
All three of them?
Nah you only need 3.But 3 is a bit too far
Ouch, nice one though.It was all decline once Owlcat put Pink Eye in their game. :D
Sure brah. You can enjoy your Fighter/Mage/Mage/Cleric party while superior lads enjoy their selection of more than 3 classesOne easy way you can tell that KotC1's class selection is superior to KotC2 and the Pathfinder games is that KotC1 has no monks while the other games have monks.
A second way you can tell that KotC1's class selection is superior to KotC2 and the Pathfinder games is that KotC1 only has one wizard class, while KotC2 and the Pathfinder games have multiple wizard classes. It's like decline incarnate.
I could go on, but I trust I've made my point.
Kingmakers are NOWHERE NEAR KotC 2
Aaaaaand... he did it again.NWN 1 absolutely shit on Kingmakers
Icewind Dale 2 would be my favorite game of all time if I didn't have to see the word "Monk" any time I create or level up a character.One easy way you can tell that KotC1's class selection is superior to KotC2 and the Pathfinder games is that KotC1 has no monks while the other games have monks.
Monks are the best class ever; unarmed specialists that pummel enemies to death.Icewind Dale 2 would be my favorite game of all time if I didn't have to see the word "Monk" any time I create or level up a character.
You can enjoy your Fighter/Mage/Mage/Cleric party while superior lads enjoy their selection of more than 3 classes
Victor, my friend, you have fundamentally misunderstood my point.You can enjoy your Fighter/Mage/Mage/Cleric party while superior lads enjoy their selection of more than 3 classes
LOL... Anyway, In KoTC 1 I played F/F/M/C. In Dark Sun : Wake of the Ravager, I played with 2 martials(half giant glatiator and a insectoid fighter), a preserver and a cleric. IMO having more than a divine and a arcane caster in a 4 party is not good. Mainly in a game which gives lots of powerful magical weapons + magical arrows and limits resting a lot(kotc 1/2) and games where you can have ridiculous high strong half giant gladiators(kotc 2).
I agree with his critique that we have much redundancy in pf1e. For eg, I wanna make a necromancer in WoTR. I can pick the regular wizard + specialize on it. Can pick the thassilonian specialist, cruoromancer, a cleric of a evil deity, play as an oracle, tons of different subclasses for clerics/oracles, an sorcerer of undead bloodline and so on. But as I've said it has to do with the desire to sell splatbooks... Witches/Warlocks in AD&D 2e are a magic user kit. In 3E, they are introduced in a book(complete arcane).
What he is wrong is when he says that 3 classes is enough. Maybe he is right for a generic sword coast adventure, but if I'm playing a Dark Sun game, I wanna GLADIATORS and PSIONS in my Dark Sun game, if gladiators should be a fighter "kit" and psion an magic user "kit" or separated class, that is another discussion.
Going into battle in a thin flimsy sheer dress is far more masculine and straight than covering your entire body with thick pieces of metal like a pathetic coward who is ashamed of his body and scared of a few flesh wounds.There's no need to gay it up with all the dress wearers.
Which is also why KotC1 would be improved by having a barbarian class, say, instead of wizard and cleric. Because going into battle in just a loincloth with an axe as big as four other guys is even better, you poof apologist!Going into battle in a thin flimsy dress is far more masculine and straight than covering your entire body with thick pieces of metal like a pathetic coward scared of a few flesh wounds.There's no need to gay it up with all the dress wearers.
A job that any martial with improved unarmed strike can do.Monks are the best class ever; unarmed specialists that pummel enemies to death.Icewind Dale 2 would be my favorite game of all time if I didn't have to see the word "Monk" any time I create or level up a character.
A job that any martial with improved unarmed strike can do.Monks are the best class ever; unarmed specialists that pummel enemies to death.Icewind Dale 2 would be my favorite game of all time if I didn't have to see the word "Monk" any time I create or level up a character.
Pugilist>Monk
you could have more than three classes, if you had say archer, knight, halberdier, sword and buckler man, pikeman, duellist, and rat catcher. There's no need to gay it up with all the dress wearers.
The role-playing kind of a game?Knights of the Chalice 2 (and 1) is one kind of a game and thus cannot be compared to any other game.
you could have more than three classes, if you had say archer, knight, halberdier, sword and buckler man, pikeman, duellist, and rat catcher. There's no need to gay it up with all the dress wearers.
I do agree with you that we have too much redundancy. In case of archer, crossbowman, pikeman(...), it could be weapon specialization.
There's an argument to be made that they ain't really role playing games, but a tactics oriented game. Which is fine. Average Role Playing Game is poo poo. We don't wanna be associated with those kind of games.The role-playing kind of a game?