Dorateen
Arcane
I am still pushing through on the new content in the Hearkenwold Adventure Module for Knights of the Chalice 2. It's been a slog these past few months, mostly because I've had less time to work in the toolset. Hopefully that will change soon. There is quite a bit of content, centralized around a multi-map city and a multi-map sewer below. It features a wide variety of combat encounters, but there are also a few NPCs to interact with.
One of the differences from the city of Skardale from earlier in the module, is that instead of getting a dialogue menu when interacting with a house, in Saldanus the party can enter buildings where characters will be visibly present on the map. Adding interiors is an extra step, but I think players will enjoy exploring these locations.
Here is a detailed conversation I just finished.
I can't say where I will be in terms of release by the end of the year. It might be early 2025. But I will try to get as much done as I can over the holidays. Also, I expect to post a combat video soon, just for fun.
One of the differences from the city of Skardale from earlier in the module, is that instead of getting a dialogue menu when interacting with a house, in Saldanus the party can enter buildings where characters will be visibly present on the map. Adding interiors is an extra step, but I think players will enjoy exploring these locations.
Here is a detailed conversation I just finished.
I can't say where I will be in terms of release by the end of the year. It might be early 2025. But I will try to get as much done as I can over the holidays. Also, I expect to post a combat video soon, just for fun.