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KickStarter Knights of the Chalice 2 Thread - Augury of Chaos

covr

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Lol, what a great time to catch coronavirus and stay on sick leave for a couple of days. 5 hours to go!
 

NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Not sure why everyone has that hard-on for clerics. To me clerics in DND always feel like necessary deadweight because you need to have a healbot, but they are hardly useful for anything else - my two successful parties had druid and psychic healer to assume that role and I didn't regret a thang, because both felt just so much more useful to me.
The tentacle thing was an auto-win button for most fights in the first 3 chapters.
 

Dickie

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Steve gets a Kidney but I don't even get a tag.
Dammit. Still 1 hour to go. I was sure it'd be ready when I got out of bed this morning.
 

plem

Learned
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155
Not sure why everyone has that hard-on for clerics. To me clerics in DND always feel like necessary deadweight because you need to have a healbot, but they are hardly useful for anything else - my two successful parties had druid and psychic healer to assume that role and I didn't regret a thang, because both felt just so much more useful to me.

well I don't know about KoTC2 yet but in KoTC1 and in regular 3.5 D&D Clerics have an amazing spell list with buffs and control spells
 

Jvegi

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Glory to Ukraine
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Dammit. Still 1 hour to go. I was sure it'd be ready when I got out of bed this morning.
The version on the site is very likely the release version. The game is updated to v1.28. I assume everyone on the codex is a kickstarter supporter. Email from the 21st of March.
Kickstarter backers will be able to download a new version of the game very soon.

I'm playing with character creation atm, still not sure if nothing will change.
well I don't know about KoTC2 yet but in KoTC1 and in regular 3.5 D&D Clerics have an amazing spell list with buffs and control spells
Yeah, and those drudic heals seem insignificant when compared to the Cleric's spell list. And Clerics have summons too.
 

Dickie

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Steve gets a Kidney but I don't even get a tag.
Dammit. Still 1 hour to go. I was sure it'd be ready when I got out of bed this morning.
The version on the site is very likely the release version. The game is updated to v1.28. I assume everyone on the codex is a kickstarter supporter. Email from the 21st of March.
Kickstarter backers will be able to download a new version of the game very soon.

I'm playing with character creation atm, still not sure if nothing will change.
Yeah, I could get it from the site. Apparently, I haven't downloaded it since 1.03. I just find it easier to download the new version on Steam.
 

Darth Roxor

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Not sure why everyone has that hard-on for clerics. To me clerics in DND always feel like necessary deadweight because you need to have a healbot, but they are hardly useful for anything else - my two successful parties had druid and psychic healer to assume that role and I didn't regret a thang, because both felt just so much more useful to me.

well I don't know about KoTC2 yet but in KoTC1 and in regular 3.5 D&D Clerics have an amazing spell list with buffs and control spells

buffs are for fags, real men maximise fireballs
 

Reinhardt

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Sep 4, 2015
Messages
32,057
Not sure why everyone has that hard-on for clerics. To me clerics in DND always feel like necessary deadweight because you need to have a healbot, but they are hardly useful for anything else - my two successful parties had druid and psychic healer to assume that role and I didn't regret a thang, because both felt just so much more useful to me.

well I don't know about KoTC2 yet but in KoTC1 and in regular 3.5 D&D Clerics have an amazing spell list with buffs and control spells

buffs are for fags, real men maximise fireballs
buffbot man wearing full plate, fireball "man" wearing dress.
 

PorkaMorka

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Feb 19, 2008
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What's the recommended difficulty level if you have never played it before?

I have some familiarity with 3rd edition but I forget the details of feat prerequisites and stuff
 

Dickie

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Steve gets a Kidney but I don't even get a tag.
fireball "man" wearing dress.
Not if you specialize in musclemancy.

RE2ow8p.jpeg
 

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
What's the recommended difficulty level if you have never played it before?

I have some familiarity with 3rd edition but I forget the details of feat prerequisites and stuff

Go for the setting Pierre classes as normal for the first playthrough. It still has plenty of brutally hard fights that will have you tearing your hair out.
 

Tacgnol

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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Also, anyone still needing their backer key before release, Pierre indicated the following to me last night in an email exchange:

Yup, I still have lots of keys to send out, it will take some days to complete. People can email me to get their key quicker.

Use this knowledge responsibly and don't spam the guy.
 

Darth Roxor

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What's the recommended difficulty level if you have never played it before?

I have some familiarity with 3rd edition but I forget the details of feat prerequisites and stuff

Most of the difficulty settings are blatant cheats or useless (like an 'easy mode' that hardly makes the game easier but cuts xp gains by 1/4 or something) so it's probably best to go with default. You might only consider disabling the gold costs for levelling up because it can feel pretty frustrating and/or retarded on a first playthrough, though I'm speaking from the perspective of a much older build, so maybe that concern doesn't apply anymore either.
 

Daidre

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Samara
Pathfinder: Wrath I'm very into cock and ball torture
More like 20-30 hours unless you have to re-try each fight a dozen times. But yes, it's a full-fledged campaign.
I've never played versions above 1.2 but back then whole "campaign" was just a four big maps with half-dozen "caves" (tiny, 1-2 encounters maps). Without any non-hostile areas, world map, overland traveling and any semblance of a story keeping it all together.

There is prologue with some city now, but what I've played back in July 2020 was even less of "campaign" than some ancient nwn user-made modules.
 
Last edited:

Tacgnol

Shitlord
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Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
What's the recommended difficulty level if you have never played it before?

I have some familiarity with 3rd edition but I forget the details of feat prerequisites and stuff

Most of the difficulty settings are blatant cheats or useless (like an 'easy mode' that hardly makes the game easier but cuts xp gains by 1/4 or something) so it's probably best to go with default. You might only consider disabling the gold costs for levelling up because it can feel pretty frustrating and/or retarded on a first playthrough, though I'm speaking from the perspective of a much older build, so maybe that concern doesn't apply anymore either.

Default is normal now which does disable gold cost for levelling by default.

I'd just go with normal for the first playthrough. It's definitely not the standard "normal" difficulty of most games.
 

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