Currently using the editor to skip buggy checks and what not, and got to the lower sewer map completing the part for Thagram's grave.
Due to the award been one among 9 different choices, I tried to cheese it with the script editor to make repeated picking possible.
:facepalm:
Only to find that the man did not implement a normal dialogue :facepalm:, what's happening is that you put lines with set dialogue (wall of text) and add dialogue answer (choices), then a display dialogue after you finish with a section.
The problem is that normally there are a lot of goto script to go back to the root of the dialogue tree so player can explorer options, currently that's neigh impossible because every time you go back to the root, the dialogue gets added again.
So multi-branch dialogue is going to be a biatch to implement in the current script editor.
Oh, and Goto isn't working properly either, supposedly I go back to the root after making a choice, the the choices gets added ONE time, not a big deal.
But no, that's not what's up, it's constantly looping the add dialogue part
, and I made certain that the goto is after the end-ifs.
Many bugs my friend, too many bugs.
:end rant: