Crooked Bee
(no longer) a wide-wandering bee
That's excellent news. However I think I'll wait for them to finalize it before digging in.
In other slightly off-topic news, I recently discovered a game called Genius of Sappheiros that's set in the same universe and I recommend all people who enjoyed LoT to give it a try. It plays like a cross between LoT and a 16-bit era JRPG. I'm about 10 hours in right now and I'm having a lot of fun with it. Some key points:
-Like in LoT you make a party out of per-existing characters. There's a lot less of them in this game but each one has a lot more different abilities and unique mechanics (for example, the samurai girl has several stances that buff certain stats and abilities that can only be used from a specific stance; the psionic girl can learn skills from the enemies, etc.)
-Your party consists of 6 characters - 5 fight on the field and the 6th acts like a commander that gives various passive bonuses and can use different support skills. Every character can be the commander and everyone has different commander skills. Apparently later in the game you get the ability to have 2 parties in a fight at the same time.
-Quite a lot of customization - each character has many different abilities, but you can only equip 6 at a time, so you need to think what you want for a particular battle. Also you get points that you can put into improving a character's skills and stats.
-Combat is more mechanically complex than in LoT - you have various party formations that you can use; there's a lot more different types of status effects like sleep, mind control, spell reflect, etc.; there are battlefield effects that work on both allies and enemies; there's a battlefield element mechanic that buffs spells and characters of a specific element and weakens the opposite element every time you use spells of that element; you occasionally get triggers to use very powerful spells kinda like limit breaks with different interesting effects.
-Like LoT the combat is quite challenging and there are a lot of different boss battles that can get pretty elaborate and require you to come up with a strategy to beat them. You also have spells that have limited uses per battle and there are very few ways to restore mana in combat so you can't just spam shit like a retard and expect to win.
So far I don't think this game is as good as the LoT series (there's quite a few things about it I dislike - the characters that you don't use don't get XP unlike in LoT, so if you want to try out a new party you have to level them, the combat is slower than in LoT, so fights with trash mobs eat up more time, the interface sucks dick and there's a lot of shit you need to see but cannot. I also much prefer LoT's turn order and initiative system to GoS, which uses the standard JRPG/Wizardry format of giving all of your characters orders at once and then watch the battle play out) but it's still a very fun combatfag game.
If anyone's interested, English patch is here: https://www.shrinemaiden.org/forum/index.php/topic,10383.0.html
Thanks for your impressions, sounds cool. I tried GoS out briefly and it seemed interesting, but then I didn't have enough time to go back to it.
The translation for the expansion disk has been out for a while, by the way: https://www.shrinemaiden.org/forum/index.php/topic,15439.msg1373650.html#msg1373650
I believe it's still incomplete, but it's something There are also rumors of a Steam release, I heard?
Awesome to hear about that, too. Hope they complete it eventually.