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Lands of Achra - dark fantasy strategy sequel to Path of Achra

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,963
Dev just silently announced a sequel. It is apparently a strategy game inspired by Conquest of Elysium.

ss_1dfe36cb58ef978bad80e566a0a8c27e3e155ae1.1920x1080.jpg
battle17.gif

Edit: on a second thought, yeah. I really shoud have created a new thread here.
 

Aemar

Arcane
Joined
Aug 18, 2018
Messages
6,432
It is apparently a strategy game inspired by Conquest of Elysium.
Most likely it will lack the depth and complexity of a masterpiece that has been more than twenty years in the making.
 

Kabas

Arcane
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Feb 10, 2018
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1,963
Don't think its fair to expect this one to surpass CoE
Choose from a huge list of factions and customize it with various sub-cultures and cults. Unlock more as you play. Gigantic variety is the goal: fight as a single swordmaster with legendary strength, a rampaging dragon, a swarming horde of Rat-Men, a phalanx of the Garnet City...

Discover strange artifacts to empower your army. Construct buildings to spread your territory and secure resources. Create devastating combos by picking from numerous "acts," such as burning weapons, revolution, summoning a buried god...

Survive the unfolding turn-based world as its denizens grasp for power, seeking glory, ever-elusive...
Sounds like it would be fun.
 

SimTrY

Educated
Joined
May 19, 2023
Messages
51
i liked paths of achra. not really a proper roguelike and more of an autobattler but its a neat little game, worth the asking price for it anyway.

the autobattling aspect of the game could lend well to a stategy game i suppose. like a "Dominions for retards" kind of game.
 

Aemar

Arcane
Joined
Aug 18, 2018
Messages
6,432
the autobattling aspect of the game could lend well to a stategy game i suppose. like a "Dominions for retards" kind of game.
So you've never heard of Conquest of Elysium then. Extremely recommended.
 

pakoito

Arcane
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Joined
Jun 7, 2012
Messages
3,193
How does this compare to Conquest of Elysium? What is the unique selling point?
 

InD_ImaginE

Arcane
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Joined
Aug 23, 2015
Messages
6,240
Pathfinder: Wrath
How does this compare to Conquest of Elysium? What is the unique selling point?

the game is not even out, how the hell are we going to answer?

that being said, unlike CoE which is a slowburn game, if this game takes the same design from Path of Achra, it should be much faster than the slog that is CoE

then from description it probably takes the build porn part of Path of Achra too. From the store:

"
Choose from a huge list of factions and customize it with various sub-cultures and cults. Unlock more as you play. Gigantic variety is the goal: fight as a single swordmaster with legendary strength, a rampaging dragon, a swarming horde of Rat-Men, a phalanx of the Garnet City...

Discover strange artifacts to empower your army. Construct buildings to spread your territory and secure resources. Create devastating combos by picking from numerous "acts," such as burning weapons, revolution, summoning a buried god..."
 

pakoito

Arcane
Patron
Joined
Jun 7, 2012
Messages
3,193
I imagine there's a design doc somewhere with a one line pitch of "Like CoE but faster and with more consistent build tinkering" and that's all I wanted for CoE other than better controller support.
 

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