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Larian cultists reviewing BG1/2 - NOW with IWD:EE reviews

JamesDixon

GM Extraordinaire
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Strap Yourselves In Codex Year of the Donut
Wizards of the Woke Not-D&D is not D&D. It's branded as such, but it has zero of Dave and Gary's rules in it. Thus, the people making the complaint are right. It's not AD&D or even OD&D. It's Wizards of the Woke Not-D&D.

Yep. OSR games like AS&SH or LotFP are way more D&D than anything that Woketards ever published. If was up to WoTC, D&D would be a wow clone since 4E.

Of course they don't find it an issue- RtwP sucks.

Only I'm indifferent with RtWP and TB? I mean, there are a lot of great TB D&D games(ToEE, Dark Sun - both games) and bad TB games, just like we have a lot of great TB D&D games(BG1/2) and bad RtWP games. "but bg1 and 2 was rtwp" so what, neverwinter was a turn based mmo in 1991, then a RtWP(sp)/RT(multiplayer) game and then a generic wow clone. I just wish that Larian would give us at least the option to speed up animations up to 10x like Kingmaker did. Turn Based is only a problem if the game is too low lethality and has ultra slow animations, I never finished Wizardry 8 due it.

It irritates me that people are so stupid that they only look at the branding to make the claim that something is based off of the original. Branding does not make an RPG. The rules make it an RPG. The thing about OD&D and AD&D was that it was possible to transfer your characters between the two systems relatively easily. Not so with Wizard of the Woke's Not-D&D. You cannot convert the characters from one edition to the other without major headaches.
 

Reinhardt

Arcane
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Sep 4, 2015
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32,042
Jaheira is a widow in mourning. She is in a very vulnerable mind state. If anything, i think the romance reflects worse on the player than her. You monsters took advantage of her situation and vulnerability under the facade of friendship and trying to comfort a friend.
All dialogs are initiated by her. Every single one.
 

Reinhardt

Arcane
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Sep 4, 2015
Messages
32,042
Yep. Who cares if there are lv 3 archdruids, armies of goblin wizards despite goblins being brainlets, ultra slow animation + low lethality that makes the combat a chore, Astarion, barrelmancy, awful writing, 90GB+ of motion captured Astarion sex scenes, lv 1 wizards with a more epic story than Elminster with ancient netherese magical nukes(that nobody steals such valuable artifact from him), Astarion, awful resting that teleport you into a camp and teleports back, Astarion, DOS2 style graphics and UI(...)
No one cares. Literally.
 

Fedora Master

STOP POSTING
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Edgy
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Yep. Who cares if there are lv 3 archdruids, armies of goblin wizards despite goblins being brainlets, ultra slow animation + low lethality that makes the combat a chore, Astarion, barrelmancy, awful writing, 90GB+ of motion captured Astarion sex scenes, lv 1 wizards with a more epic story than Elminster with ancient netherese magical nukes(that nobody steals such valuable artifact from him), Astarion, awful resting that teleport you into a camp and teleports back, Astarion, DOS2 style graphics and UI(...)
No one cares. Literally.

Larian can't update their game in a timely manner and you people can't talk about it without endlessly going in circles.

As I said: Thread needs to be locked until the next major update. AND THIS ISN'T EVEN THE ACTUAL BG3 THREAD!
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
Sven deserves to be a 5th face on mount Rushmore if he ends up killing RTwP dead. That is all.

Obsidian and Owlcat are more likely to do it. Making TB games won't make people dislike RTwP, but implementing RTwP badly over and over again will.

But almost all RTwP has been bad from its very inception, yet it still keeps existing.
 

octavius

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For abstract games (with different combat screen) turn based is best, but for a game like for example Arcanum RTwP would have been much better than system used and also felt more realistic.
 

FriendlyMerchant

Guest
Sven deserves to be a 5th face on mount Rushmore if he ends up killing RTwP dead. That is all.

Obsidian and Owlcat are more likely to do it. Making TB games won't make people dislike RTwP, but implementing RTwP badly over and over again will.

But almost all RTwP has been bad from its very inception, yet it still keeps existing.

Don't know about that. Kenshi was pretty good and it's RTwP. Also, there are quite a few Grand Strategy games that are RTwP and it seems to work well with those. But maybe the problem is that most RTwP developers are just bad at making games; Obsidian and Owlcat included.
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
RTwP only works when it's real time with a pause function added.

It doesn't work when it attempts to translate turn based mechanics into a real time framework.
 

Cryomancer

Arcane
Glory to Ukraine
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Frostfell
I can't imagine a very tactical game like KoTC2 working in RtWP. But why people are debating RtWP VS TB? There are far more important stuff to discuss.
 

IHaveHugeNick

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Please point me out to all these "good implementations" of RtWP that are being unfairly ruined by bad developers who can't replicate this greatness.
 
Vatnik
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I can't imagine a very tactical game like KoTC2 working in RtWP. But why people are debating RtWP VS TB? There are far more important stuff to discuss.
Because some people don't give a fuck about the story, the writing, the art style, the music, the fucking itemization, the flow of the game, nothing. All they care about is combat and they want it TB. It's called autism.
 
Joined
Jul 28, 2020
Messages
1,284
Don't know about that. Kenshi was pretty good and it's RTwP.
Thank you Merchant anon! Good strong 1% wealths friend anon! You are a good strong friend anon anon! You are!
j4XmQt0.jpg
 

IHaveHugeNick

Arcane
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Man, combat is shit but at least itemization is amazing, said nobody ever.
 

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