TheImplodingVoice
Dumbfuck!
Larian needs to get rid of the stink pussy red head as well
^
Pics and name of this ginger please.
Google image search lied to me, it said Shanghai.Well, you can see the road is left-hand traffic so not China. Probably Singapore or Hong Kong.
Well, you can see the road is left-hand traffic so not China. Probably Singapore or Hong Kong.
Responsibilities:
- Use proprietary cinematic tools to to bring scenes to life
- Craft cutscenes and sequences that emphasize camera motion and character performance.
- Manipulate performance capture data to stage scenes.
- Understand and maintain the cinematic style of the production title
- Elevate the emotional impact of the narrative through cinematics.
- Tap into your cinematic experience to tackle emotional and performance heavy sequences
Let's hope not. I'd rather they focus on 1 game at a timeHas Larian Studios reached the size to work on multiple projects yet?
What kind of cinematic they're going for I wonder.
More job postings for cinematic artists:
http://larian.com/jobs/cinematic-artist/
http://larian.com/jobs/junior-cinematic-artist/
Responsibilities:
- Use proprietary cinematic tools to to bring scenes to life
- Craft cutscenes and sequences that emphasize camera motion and character performance.
- Manipulate performance capture data to stage scenes.
- Understand and maintain the cinematic style of the production title
- Elevate the emotional impact of the narrative through cinematics.
- Tap into your cinematic experience to tackle emotional and performance heavy sequences
What kind of cinematic they're going for I wonder.
Gameplay Programmer at Larian Studios and AIE alumnus Nicholas Zaharias talking to students about his time in industry and tips for juniors starting out.
Their Director of Publishing, Defender of Video Games, Protector of Content will talk about something at a Belgium game conference (February 15-16): https://www.1up-conference.com/conference/michael-douse