Hasbro wants to make another Baldur's Gate sequel but it's early days yet: 'We certainly hope that it's not another 25 years'
Last month,
Larian announced that it's going to "move away from D&D", and suddenly the future of Baldur's Gate seemed a lot murkier. The smash success of Baldur's Gate 3 has firmly revived the classic RPG series, but without Larian to continue to shepherd it, what can we actually expect from any possible sequels or spin-offs?
It's a question Hasbro, owner of Wizards of the Coast and by extension D&D, is in the process of figuring out an answer to. Following yet more success for Baldur's Gate 3 at the BAFTA awards, I talked to Eugene Evans, senior vice president of Digital Strategy and Licensing for Hasbro and Wizards of the Coast, about where the series goes from here. The good news is, a sequel is very much on the cards—but the company is still exploring its options when it comes to what that looks like and what developer might get to create it, and it could still be a long way off.
"We're now talking to lots of partners and being approached by a lot of partners who are embracing the challenge of, what does the future of the Baldur's Gate franchise look like?" says Evans. "So we certainly hope that it's not another 25 years, as it was from Baldur's Gate 2 to 3, before we answer that. But we're going to take our time and find the right partner, the right approach, and the right product that could represent the future of Baldur's Gate. We take that very, very seriously, as we do with all of our decisions around our portfolio. We don't rush into decisions as to who to partner with on products or what products we should be considering."
Of course it's not just the future of the series itself that's in question. Baldur's Gate 3 also introduced us to what are now some of the most beloved companion characters in RPG history, and there has understandably been some concerns among fans about what might happen to Shadowheart, Astarion, and the rest of the gang following Swen Vincke's confirmation
that they're now owned by Wizards of the Coast, not Larian.
"Larian created a much loved cast of characters, who were even celebrated by their nominations, the voice actors behind them and the talent behind them was celebrated at the [BAFTAS]," he says. "And they are now essentially part of D&D canon."
So the question is, what happens to them from here?
"I think it's too early to express specifics and I think that there's a much bigger question about how we approach Baldur's Gate in the future," says Evans. "But I would like to think that all of those characters, for the sake of the fans, could potentially appear in future products."